GBDK-2020
@gbdk2020
Cross-platform C based development kit for vintage gaming consoles (Game Boy, Game Gear/SMS, NES, Analogue Pocket, Megaduck, etc). Official project account.
#GBDK-2020 v4.4.0 is out! -Improved #NES support -SDCC 4.5 compiler -Added Linux ARM binaries -Many fixes & features New examples! - #MegaDuck Laptop hardware - Text Dialog @JubilantLarold - #GameBoy MBC7 Accelerometer & MBC3 RTC github.com/gbdk-2020/gbdk… #gbdev #smsdev #nesdev
CrossZGB v2025.0 is out! Game Engine for #GameBoy #SMS #GameGear #MegaDuck New features -Coroutines for multi-task logic -Custom build rules -Collision groups -Improved SMS/GG audio drivers -Var width font & Dynamic map examples -More features & fixes github.com/gbdk-2020/Cros…

2024 is almost coming to a close, but guess what: here's a new game! After almost a year of frequently interrupted development, the NES sequel to Anctrayl, Return to Anctrayl, is finally out! bipedal-studios.itch.io/return-to-anct… #nesdev #nes #homebrew #retro #pixelart
Here's my new NES game, R-G-Bleeki!, developed in just... three days. bipedal-studios.itch.io/r-g-bleeki #nesdev #gamedev #homebrew #retro #pixelart
GB Studio is an amazing tool for making real Game Boy games. But what if Big Brother NES wants to play too? Now there's BB Studio - a hacked version of GB Studio, to run your GBS games on the GB's Big Brother! NOW YOU'RE PLAYING WITH WALL POWER. #gbstudio #nesdev #retrogaming
Meet the second CrossZGB release! github.com/gbdk-2020/Cros… Mostly quality of live improvements, but also contains a few new features and some interesting examples as well, including the "C coroutines" example.
To create the actual Game Boy games I am using the gbdk-2020 framework. This allows me to write the games in C. The mobile version is made with Unity written in C#, nothing fancy. The tic-tac-foe server, as I have cleverly named my VERY original game idea. Was originally…
Wandering Slime demo available! - Play as a slime! - 30 minutes of dungeon crawling and turn-based battles - Fully playable on real #gameboy hardware - #analoguepocket and web versions too! - Made with GBDK-2020 adrianjg.itch.io/wandering-slime #gbdev #retrodev #retrogaming
🎮Follow the Leader, ahora en Game Boy 😋 Mi primer videojuego para Game Boy. Esta hecho con GBDK-2020, hUGEDriver y VGM2GBSFX. Incluso contiene voces digitalizadas. Se puede jugar en TODO: Hardware original, navegadores y emuladores. kyuchumimo.itch.io/follow-the-lea… #gameboy #gamedev
The new release of the VGM Player for the Game Boy/Master System/Game Gear, which plays music directly from your SD Flash cart (everdrive/ezflash jr) is out! github.com/untoxa/vgm_pla…
Made a showcase of games & more built with #gbdk. We want to make it easier to find what people build! gbdk-2020.github.io/gbdk-2020-gall… -Easy search for open source -Scraped a lot from itchio, likely many still to add. If you know some open PR/Issue or contact me github.com/gbdk-2020/gbdk…
A #GBDK based #GameBoy game with a free demo on itch io.
DiveBlob is now Live on Kickstarter! kickstarter.com/projects/maith…
It's crazy that you can create a simple Game Boy development environment in a matter of minutes and start tinkering :O All thanks to GBDK-2020 github.com/gbdk-2020/gbdk…
#GBDK-2020 v4.3.0 is out! - Improved #NES support (@IwaniecMichel) - SDCC 4.4 compiler - Added macOS ARM binaries (thx @maltby) - New examples: HBlank copy, Platformer (@JubilantLarold), GB Printer, etc - Many fixes and updates github.com/gbdk-2020/gbdk… #nesdev #gbdev #gameboy
Cross-platform puzzle game made in GBDK for on #MasterSystem, #GameGear and #GameBoy
New #homebrew I made for #mastersystem #gamegear and SMSPower 2024 competition 😀: lunoka.itch.io/mai-nurse #retrodev #indiedev #indiegame #retrogaming #sega #puzzlegame
sunnychowtheguy.itch.io/penguin-migran… Penguin Migrants, a small homebrew game for #GameBoy and #MegaDuck. Feel free to download. And if you somehow have a MegaDuck and flash cart, it will be great if you take a photo with my game on it, as I don't have the device. #gbdev #gbdk #indiedev
And here's the winner for the #demoscene category of #gbcompo23: "Did Somebody Say Demo?" by @VL2M_STUDIO vl2m-studio.itch.io/dssd
Alright, the wait is over. Let's kick off the announcement of the #gbcompo23 winners, starting from the Music category. Kabcorp takes it again! Their submission "8bit Sunset", featuring two brief tracks, is the winner! Listen: hh.gbdev.io/game/kabcorp__… and kabcorp.itch.io/8bit-sunset