gbdev.io
@gbdev0
Home of the Game Boy (Advance) homebrew development scene. We're working on (open) development tools, documentation and digital preservation.
It's official! Our @issotm and @city_sylvie (maintainers of RGBDS) will be giving a talk at @fosdem 2025 in Bruxelles! fosdem.org/2025/schedule/… Mark your calendars!
Some technical behind-the-scenes about how we maintain our software projects and make sure they remain maintainable
CI/CD pipelines may pose a big risk (complexity and vendor lock-in), especially for OSS projects. How do you make sure they remain maintainable and agnostic? #devops #devex avivace.com/posts/agnostic…
Right on schedule, RGBDS 0.9.0 is out for Christmas! rgbds.gbdev.io/docs/v0.9.0 Maybe now I can start helping with the Rust port 🦀
Get your #GameBoy dev tools fired up! The #gbcompo25 game jam starts in 10 hours! We're excited to see the awesome Games, Music, Graphics, Demos and Tools the Game Boy community will make. The cash and prizes pool is now over $5000! #gbdev itch.io/jam/gbcompo25
4 days left until #gbcompo25 kicks off and we still have a few sponsor seats available (starting at $150). If you publish homebrew games and want to support the retro dev scene while showcasing your products and/or services, that's your perfect chance! itch.io/jam/gbcompo25
Save the date, the #GBCompo25 starts next month! Bring your skills or learn new ones to create a game, a tool, a #demoscene or a music ROM for the #GameBoy and compete for over $5000 (and growing) in prizes! itch.io/jam/gbcompo25 #gbdev #retrogaming
RGBDS 0.9.2 released! It adds some new features, including more string functions in RGBASM and an excludable "background" color in RGBGFX; fixes some bugs (particularly with RGBGFX); and makes some things more convenient. github.com/gbdev/rgbds/re…
Worked on the Overworld map today, as it was admittedly one of the least developed aspects of the Chantey demo for GBCompo. Here's a comparison video of what's changed: #gameboy #gbstudio #homebrew #indiedev
The GBA Winter Jam 2025 has ended with 9 [updated and/or remade] submitted entries! itch.io/jam/gba-winter… #GBAWinterJam25
For those interested in Game Boy development using a BASIC-like programming language, the latest version of ugBASIC language and development toolkit (ugbasic.iwashere.eu) can now be used to build Game Boy ROMs, as well as executables for many other retro game systems! #GBDev
ndsdoc (ndsdoc.gbadev.net) is a work-in-progress community maintained documentation project detailing the hardware specifications of Nintendo DS and DSi, and is currently looking for contributors! Learn how you can contribute at github.com/gbadev-org/nds… #NDSDev
The @fosdem talk is in 30 minutes! Come in UB4.136 if you're at FOSDEM or follow it live on: live.fosdem.org/watch/ub4136
It's official! Our @issotm and @city_sylvie (maintainers of RGBDS) will be giving a talk at @fosdem 2025 in Bruxelles! fosdem.org/2025/schedule/… Mark your calendars!
A new GBA Winter Jam is here and accepting submissions starting today! This year's jam theme is finishing old projects, if you have a GBA game you would like to update/get done/make a sequel to, this is the jam for you! Learn more and join the jam at itch.io/jam/gba-winter…
I finally released the first version of the "Pico GB Printer" game boy printer emulator, which you can use with your PC or iPhone. In first place it is intended to work with Photo! - the Game Boy Camera custom ROM, but should also support any other game. github.com/untoxa/pico-gb…
We're now accepting links submissions to Homebrew Hub. Would you like to see the homebrew game you developed in the database? Simply open an issue over github.com/gbdev/homebrew… and provide some links. hh.gbdev.io
Check out Rust-GB, a work-in-progress toolchain and library for Game Boy homebrew development using Rust github.com/zlfn/rust-gb #GBDev #GameBoy
Almost 10 years and 50 releases after SameBoy's first public release, SameBoy 1.0 is finally out! Introducing many new features such as Cheat Search, Printer and Cheats support in iOS, a new Apple Watch port, and tons of other features and improvements! Links in the comments.
Red wasps don't shoot and don't eat cake, but they will come after you to sting you. 🫢 Spiders don't eat cake either, but they are fast and once they land on the ground, you can only dodge them. 🤔 #gameboy #gbdev #GBC #Nintendo kickstarter.com/projects/85431…