-`ˏ Jacky ˎ´- 🍉
@defaultbrush
Contract 3D Artist @ Double Fine 📨 [email protected] 🏳️🌈 (she/her)
Long time no new pinned! 🌻 I'm Jacky, a 3D Environment Artist from Germany currently doing contract work for Double Fine on Keeper. I love anything stylized and exploring tech art on the side! 🖼️ artstation.com/jacquelinekik 💌 [email protected]
If anyone knows of any 3D artist roles in the UK (Yorkshire/remote) or can pass on the info of someone who would, please lmk! Looking for a new role currently - I've been ghosted and left without pay, so hoping to continue my career elsewhere❤️
Seamless 360° [no-scope] monkey caustics.
Dispersed caustics projection (Unity URP), 💎 + translucent glass surface, point light inside. 🔴🟢🔵 Available in the PRISM demo! 🔗 assetstore.unity.com/packages/slug/…
Im starting new cozy game about delivery bot ! Chrome shift is on pause for a while, i very like this new concept and i wanna to make my first steam game not too complex for solodev , after this one i will return to my girl adventure 😅 #gamedev #cozygames #gameplay #indiegame
Hai #PortfolioDay ! My name is Damian, I love foliage creation, and in my spare time I'm recreating Skelige islands from Witcher 3 in UE5 😄
Hi #PortfolioDay! I'm Sabrina, a Material/3D Artist from Germany. I have 6 months of professional experience and I'm currently open for new freelance contracts.🥰 My jam is stylized PBR art.📷✨ sf_artist.artstation.com
Hey there! Here's my last personal project, It's a fanart of the Magick Circle in Hades II made in my style It was really cool to work on it and I hope you like it! I'll drop a link to my artstation post in comment if you wanna see more content ✨
Coming to Gamescom this year and looking for a Game Artist party? ✨Join us at the first Game Artist meet-up! Grab your tickets here: gameartistmeetup.com Huge thanks to our sponsors @NVIDIAStudio, @sidefx, @BeyondExtent and @frictionalgames for their support!
6 months experience -vs- 1.5 years experience all it takes is time, practice and the will to improve. #substancedesigner #gamedev
Happy #PortfolioDay 🧡 I'm a 3D Environment Artist from Germany, right now you can play our new map Grail in Counter-Strike 2 🫰
Hey #PortfolioDay 🌱 I model and cry and cry while modeling ٩(。•́‿•̀。)۶
Happy #PortfolioDay! I'm Olja, a self-taught 3d env/props/tech/whatever-lands-on-my-plate artist with web dev background. Big fan of everything stylized and procedural ✨ Artstation: artstation.com/sauti
Happy #PORTFOLIODAY2025 ! 🥳 I'm a 3D Stylized Environment Artist from the US! I have 2 years of experience in the game industry and am currently open to freelance, contract, and full-time work. 🎨 artstation.com/jonathan_ma ✉️ [email protected]
happy #PortfolioDay, my post from last time is still relevant 😌
hii #PortfolioDay ! i'm an environment artist working in games! i'm currently on a contract, but i'd like to make sure to promote myself sooner rather than later😌 i love stylized art, *especially* handpainting and props 🫶 ➡️artstation.com/stobin 💌anoxicart(at)gmail(dot)com
Happy #PortfolioDay yay no new stuff from my end but wish to see more from you guys!
Hey everyone happy #PortfolioDay! I’m Lili and I’m a recent graduate from the Netherlands! My main focus are 3D props & environments in a stylized/handpainted artstyle. I’m looking for full-time opportunities! [email protected] artstation.com/lilibruijn #lookingforwork
it took me 3746742 years and now it's time to move on😄 artstation.com/artwork/1Na9nZ
Thanks to @defaultbrush , problem solved. Here is the my solution, in case you have same issue: 01. Create a test mat without color tweaks, to check if textures working normal. 02. Make sure texture format is TGA not PNG 03. Uncheck sRGB of Noncolor maps
Hey guys, any idea why the textures look so pale in the UE5.3? FYI, I have unchecked the sRGB for AORM textures. The color tweaks in Master material is only multiply color( Default is white), desaturation(0). #UnrealEngine5