Sabrina🌸
@sfeist_3dart
🎨3D Environment & Material Artist | Supervisor Game Art @ SAE Germany | 💼 LFW | Freelance | ✨ lover of everything procedural | (she/her)
Hi #PortfolioDay! I'm Sabrina, a Material/3D Artist from Germany. I have 6 months of professional experience and I'm currently open for new freelance contracts.🥰 My jam is stylized PBR art.📷✨ sf_artist.artstation.com




I work in feature animation. AI is smooth, but examples like this miss the human level detail. We get frame by frame notes on the tiniest things, not to make it harder, but because we are chasing a deeply considered vision. The kind you can't fully capture with typing.
This is the future of AI animation. Image + prompt = perfect multi-shot video. No more brain-melting workflows — now it’s all about your creative vision. Want to try it yourself? Here's how 👇
Logo was also designed by me. The directors wanted a logo that reflects a norigae knott. The four side represents three Huntr/x members and their fans. Diacy was an old name candidate for the team:)
bow physics! with a single layer >w< Art: @/ringeko_tan Rigger: me! #Live2DWIP
I’ve discovered how complicated it is to make pipes mainly because there aren’t many stylized references, and also because sculpting cylinders is quite different and tricky. I’ll wait to see how it looks in the engine 😅😅
My art is good, the algorithm just ignores me My art is good, the algorithm just ignores me My art is good, the algorithm just ignores me My art is good, the algorithm just ignores me My art is good, the algorithm just ignores me My art sucks...
haven’t touched designer in a few months so i wanted to make something simple today
Round 2! Outlines in ZBrushes ✨ With the Hades project, it was important to get the outlines in. I manage to get it to work with material and BPR render. I have documented these in my personal wiki but I thought I organised it and share this with everyone 😊 Link Below 👇 💖
☝️🤓 Have you had issues using polypaint in ZBrush? During my last project, I discovered a few tricks you can do and some common bugs you can avoid! I have documented these in my personal wiki but I thought I organised it and share this with everyone 😊 Link Below 👇 💖
it took them almost a decade to make kpdh. there were real and PASSIONATE people behind the making of it, no AI, and it’s been the # 1 movie for like a month straight. ppl don’t want AI slop, they want creative people to be given the chance to tell new and exciting stories.
Netflix co-CEO Ted Sarandos says AI will help them make movies and TV shows better, not just cheaper. “Our creators are already seeing the benefits in production through pre-visualization and shot planning work, and certainly visual effects”
good luck everyone ^^ #art #PortfolioDay #painting #artwork
Share the sunny puppy that was drawn with a crayon brush before.☀️🐶 xiaozhu.gumroad.com/l/nkaar?layout…
I’m currently a lighting/compositing artist at Sony Pictures Animation! I recently worked on Kpop Demon Hunters but have also done work for Nickelodeon and AppleTV animated shows:))
im curious what you atinys do ? if you’re working, what kind of work do you do? and if you’re still studying, what’s your major?
I made a small blog about this one breaking down my process a bit✌️ Now onto the next project and I have no idea what to do so I’m open for suggestions 👀 Link to blog post and ArtStation in comments
Huntrix I tried arranging the characters together, even though that wasn’t how I originally designed them. Hope it looks okay this way😁 #KPOPDEMONHUNTERS
Haven't shared too much on this project since I first started it. Been a bit on and off with it, but have been working a bit more recently. Trying to get through the materials the best I can and gonna start foliage soon! :))