Leo🌲
@Leo_Nexus6
Freelance 3D Environment Artist ( Open to Indie&AA studio) / She&Her / ☯️ Be Water My Friend
Happy #PortfolioDay yay no new stuff from my end but wish to see more from you guys!



Hey guys. What laptop you are using for developing game environment stuff. Sharing specs would be great. I am thinking of getting a new laptop. I am using a gaming laptop, i7, rtx3060 6gb(!), 8+8gb ram, 512gb storage, I installed a 16 gb ram and 1TB WD ssd to handle more work. 🥲

I am currently seeking my next Senior 3D Environment Art opportunity! I have over 6 years of industry experience, with a heavy focus on stylized art and a strong technical grasp. 📩[email protected] alefrizzo.artstation.com linkedin.com/in/frizzoaless…
damn it's been a while since I last painted Normals! I almost forgot how fun it is ✨
Here's a breakdown of my lighting design, more breakdown in the reply. I always think twice before placing each light—because every incident angle tells a story. Colour theory is my lighthouse whenever I seek the rhythm behind mood breakdowns. #UE5 #lighting
Hi!! As I just graduated, I'm currently available for opportunities! I'm a 3D Environment Artist passionate about crafting realistic and meaningful levels for games! 🎨 artstation.com/elisabinz 💼 [email protected]
#PortfolioDay I'm currently available for freelance and full time work in concept art/vis dev for games and animation. Previous clients include: Netflix, Sony, WB. Portfolio: kamillustrator.com Email: [email protected] Thanks for looking!
Hello there, #PortfolioDay! I'm Victor, freelance artist from Brazil. 🇧🇷 I am open to work, if you would like to discuss a project email me at ✉️[email protected]
Hey #PortfolioDay I do concepts, assets, art direction and real-time look dev for games &animation.
Happy #PortfolioDay ‼‼️‼️ Name's Andy, a Spanish 3D Environment/Hard surface artist from Spain looking for work all around Europe! I love teamwork, stylization and to take on some interesting and challenging projects! Contact info below⬇️‼️‼️‼️⬇️
Hi #PortfolioDay I’m Kate, an environment concept artist, making my little fantasy personal project :D
Did you catch our previous art update video? In this behind-the-scenes video, the Hopetown art team shares a glimpse into our visual identity, and how we’re designing the strange world and characters of Hopetown. Watch it here: youtube.com/watch?v=PIp36f…
Hey guys, any idea why the textures look so pale in the UE5.3? FYI, I have unchecked the sRGB for AORM textures. The color tweaks in Master material is only multiply color( Default is white), desaturation(0). #UnrealEngine5

Did some more blocking out and did a color pass on my scene! Happy with how things are coming along, moving on to making some materials now :))
What a delight it has been to work on this with such kind and inspiring people so far 🧡 So excited for everyone's hard work to see the world!
From Lee Petty and Double Fine Productions, our new game is Keeper! A beautiful and surreal third-person, atmospheric puzzle adventure, and a story told without words. On October 17 2025 — The Keeper Shall Awaken! Wishlist today, and find out more on doublefine.com