Stéphane Biava
@Cheliell
Solutions Architect Animation at @EpicGames || @UnrealEngine5
#FK #IK #Switch in #ControlRig @UnrealEngine! Let’s break down this! No more struggles or awkward snapping between solvers. Learn everything you need to build your own clean, reliable system. Enjoy! youtu.be/wd3dS8fkZ5k #unrealengine5 #unrealengine #rig #animation #animate
🤩 Explore #Space #Switching in @UnrealEngine 5.6 with my buddy #Buzz by my side! Confused about how it works? I’ve got you covered ! All your answers, right here 👉 Join me on @YouTube Guys 🧡 youtu.be/dZ3FecW7n6Q #Animation #GameDev #UE5 #SpaceRangers
All the latest and greatest rigging updates in UE 5.6 ! #animation #rigging #ue5 #controlrig #maya youtu.be/C07u7oMpdwc?si…
#Procedural #workflows and optimization in #ControlRig in @UnrealEngine ! Auto spawn controls, build truly optimized functions for an #IK setup and get a better understanding of what’s happening under the hood. Let’s gooo! 🚀 youtu.be/Jd0d_rveO4U?si… #animation #rig #ue5
Custom shapes for your #ControlRig in @UnrealEngine 5.6? Yes it’s possible, easy and quick to set up! Master the #workflow in few minutes! 🤙 youtu.be/d-BUzY6Nxdc?si… #Tutorial #UnrealEngine5 #Rig #Animation #Controls
We used #ControlRig to drive the slope warp on #Ciri & #Kelpie for the #Witcher4 #ue5 tech demo. I was able to give the rig to CDPR and they put it on all the NPCs. Kelpie used @kiaran_ritchie’s FBIK node to help the horse rigging not be so complex. #animation #rigging
🤩Discover the NEW #ControlRig #Physics in @UnrealEngine 5.6! 🎯 Powerfull ⚡ Easy to set up 🔥 Advanced physics on any #character Enjoy and join me : youtu.be/w9oo0VF1wbw #UnrealAnimation #ControlRig #RealtimePhysics #Animation #EpicGames #Patrick
Physics expert @Mr_Rowl built the new #ControlRig #Physics system to drive Kelpie’s accessories and hair on the #ue5 #Witcher4 tech demo unveiled at Unreal Fest this year , working with the amazing artists and engineers from CD Project Red. #animation #rigging #unrealengine
🎥 #Presentation #Tips for #Instructors More and more of you are creating awesome @UnrealEngine content, tutorials, videos, and more! Today, I’m sharing a different kind of resource: my personal methodology plus daily #UnrealEngine #Tips. 👉 youtu.be/yphMxM3Ha5I Enjoy!

I've got a lot of questions about how to drive a Locomotor in on a character in a level. This video overview demonstrates how I setup a little terrarium full of patrolling scorpions.
Hello Kiaran. I'm currently learning Locomotor and trying to set up a simple patrol using AI MoveTo. Is it currently possible to use Locomotor together with AI MoveTo? It seems to behave a bit strangely.
#AnimPicker in @UnrealEngine 5.6! Build your own Anim Picker in #UnrealEngine 5.6, featuring our favorite character, #Oscar! A must-have tool for #animators, now revealed step by step. No more secrets when it comes to #EditorUtilityWidget! Enjoy! youtu.be/1LLCYm_MTkE
Proud to be on the jury for the new #ArtStation #Animation Challenge powered by #UnrealEngine! #Animate a 10s dance with a provided track + UE scene. Open to all! 🎮 ⏳ Deadline: June 27 🏆 Winners: Aug 4 Sign up 👉 artstation.com/challenges/ue-… #DanceChallenge @UnrealEngine
Any Maya users looking to make the leap to Unreal Engine, we now have a tour of UE features and systems with a focus on drawing connection points from Maya terminology, concepts, and workflows to those of Unreal Engine. More guides for Maya coming soon! dev.epicgames.com/documentation/…
#MetaHuman Editing can now be done directly in #Maya using a dedicated plugin, and the same goes for grooming, which is now supported directly in #Houdini! @UnrealEngine #unrealengine #unrealengine5
#STATEOFUNREAL just started with CD Projekt RED and #TheWitcher4, showcasing an impressive use of Chaos Flesh for muscle simulations and an amazing demo of Nanite Foliage ALL running at 60 FPS! 🤩
#MotionTrails in @UnrealEngine 5.6! The tool every animator loves is now on #Unrealengine optimized and better than ever thanks to version 5.6! Enjoy 😁 📌 youtu.be/eFbFeBiSHHA #UnrealEngine56 #AnimationTools #RealTimeAnimation #UE5Tips #GameDev @EpicPublishing
How to build your own animation #Pose #Library in @UnrealEngine, both for Static Poses and #Animation sequences. Let me give you a workflow and some crazy "gadgets" tips😝! Enjoy! youtu.be/JWklNQN0GoI #UnrealEngine5 #AnimationWorkflow #RealTimeAnimation #rig #Unrealengine56
You should #FULLY #animate in @UnrealEngine 5.6 ! WHY ? 🤩 I'm showing you everything right here guys! Enjoy! youtu.be/0KUT0mVtl2I #Unrealengine5 #AnimationTools #RealTimeAnimation #Unrealengine56 @EpicPublishing
As promised, here's a tutorial on how to setup the Locomotor in #UnrealEngine5.6. I explain how it works and guide you through a full setup of a Locomotor for the Wolf character including a well tuned Full-Body IK setup to allow the Wolf to reach beyond it's limb length.…
#UnrealEngine5.6 has a "Locomotor" plugin which provides a new #ControlRig node for procedural locomotion. It takes a target position as input, and outputs an array of feet transforms which animate over time to step towards the goal location. Pelvis motion is also generated.…