Chase
@chasescooper
Senior Technical Product Manager @epicgames for #UE5 #ControlRig. Previously Lucasfilm ILM.
All the latest and greatest rigging updates in UE 5.6 ! #animation #rigging #ue5 #controlrig #maya youtu.be/C07u7oMpdwc?si…
One of my Unreal Fest Orlando talks just went up. :) “State of Animation Authoring in Unreal” youtu.be/i-_ikewib7s?si…
the Draw nodes in Control Rig graph. Draw Line, Draw Transform, etc. And enable debug draws with console commands at runtime ControlRig.EnableDrawInterfaceInGame 1 a.AnimNode.ControlRig.Debug 1
Getting back into gear again. I forget that i can also rig sometimes. V1 Model by Xetirano #ControlRig #UnrealEngine5 #ULTRAKILL
Dear diary, I'm in the controlrig kitchen and want to remember something useful. For context/info if anyone is working on procedural locomotion: - This is for a biped character, in regards to the leg timing specifically - Each leg is being triggered independently when out of…
Master Unreal Engine's new Control Rig Physics with @Cheliell's comprehensive tutorial. Learn more: 80.lv/articles/tutor…
You are looking at a disallowed reference to ControlRigPhysics 🥲 Gonna be nice to add little physics details whenever this is available to use ingame. I could easily add a collision sphere so that the hand doesn't go through the leg btw, there are no keyframes here
🤩Discover the NEW #ControlRig #Physics in @UnrealEngine 5.6! 🎯 Powerfull ⚡ Easy to set up 🔥 Advanced physics on any #character Enjoy and join me : youtu.be/w9oo0VF1wbw #UnrealAnimation #ControlRig #RealtimePhysics #Animation #EpicGames #Patrick
Animating in Unreal Engine, new course just launched! First 100 students get the lowest price discount: udemy.com/course/animati… Takes you through the most useful tools/techniques for animating in Sequencer, with updates coming for future engine versions/UI changes. Will also…
Physics expert @Mr_Rowl built the new #ControlRig #Physics system to drive Kelpie’s accessories and hair on the #ue5 #Witcher4 tech demo unveiled at Unreal Fest this year , working with the amazing artists and engineers from CD Project Red. #animation #rigging #unrealengine
Did you know that with #ControlRig physics you can instantiate the physics from an Unreal physics asset, then interface with the data inside control rig. #UnrealEngine5 #ue5 #animation #rigging
I've got a lot of questions about how to drive a Locomotor in on a character in a level. This video overview demonstrates how I setup a little terrarium full of patrolling scorpions.
Hello Kiaran. I'm currently learning Locomotor and trying to set up a simple patrol using AI MoveTo. Is it currently possible to use Locomotor together with AI MoveTo? It seems to behave a bit strangely.
You can create blend shapes directly in Unreal Engine 5.6, which also works with Play In Editor in real-time, as showcased by @chasescooper. Learn more: 80.lv/articles/you-c…
You can create blend shapes directly in #Unreal 5.6 with the new Morph Target Editing Tools, and it also works with PIE in realtime. 🥧 #controlrig #animation #rigging #unreal5 #ue5
Unreal Fest Orlando is done! Thank you to the developers, speakers, partners, guests and the countless people who helped us make it truly magical✨ Let's run it back once more and look at some of our favourite moments from the week🧵
Did you know that this live #Metahuman demo and the keynote presentation at #UnrealFest was using #IKRetargeting in #UE5 live? Special thanks and shoutout to the MH team for all the collaborations!
Insane live metahuman body and face mocap demo at #UnrealFest2025 full 360 video in the comments
Testing out the new control rig physics in @UnrealEngine 5.6 🐦
Control Rig Physics in Unreal 5.6, an incredibly powerful toolset to build new types of rigs. #controlrig #animation #rigging #ue5 #UnrealFest2025 #UnrealEngine5