Theo Panagiotopoulos
@theopanag7
iOS & Graphics at @LumaLabsAI, previously Apple, Vision Pro
Simple SwiftUI shader to represent ideas in Dream Machine 🫧✨
Looks like system is grouping glass components and rendering them in a single pass. *GPU sigh of relief*

Shot on iPhone 🤝 VFX on iPhone
Modify Video is now available on iOS. Remix any video on the go with the #DreamMachine app.
🐐
So excited to share one of my white-whale projects: a fully physics-based, holographic foil shader. Each pixel simulates a ray of light diffracting into a rainbow of waves, which add and subtract to create these incredible patterns. Not a single gradient was used here!
Just tested the new Modify feature from @LumaLabsAI We’re entering an era where anyone with a good story in mind & a phone in hand can direct their own film. The future of storytelling keeps being written.
Is this the first time an Apple exec shows off their persona?? Does that mean we’re out of beta? 🎉
The goal of generative AI should be to make kids play with sticks again
Ye ol shoes tied to a broken phone charger car chase scene. Strength flex 1 in @LumaLabsAI modify video.
It’s growing on me 🥹
did a WWDC design talk with @chan_k and @kediashubham to introduce Liquid Glass. lucky/honored/proud to represent the work of some of the most talented (and sweetest) people i have ever met. check it out: developer.apple.com/videos/play/ww…
widgets are coming to visionOS — with a new three-dimensional style. check out our session with @moritzvv to bring your existing widgets to visionOS and design native ones to take full advantage of the platform’s spatial and visual capabilities. developer.apple.com/videos/play/ww… #WWDC25
This is great, but release cadence can't be yearly anymore for these features!

so clean ❤️
This looks like a very thoughtful, beautiful redesign of Camera. Very nice.