Felix Leyendecker
@FelixLionDagger
3D artist in games. currently @idSoftware, previously @Crytek. crysis, hunt showdown, quake, doom 2016 and doom eternal. thoughts and opinions are my own.
Here are the two digital paintings I got to do for DOOM: The Dark Ages! The Atlan painting appears in a few levels, and the colosseum painting appears once in Siege Part 2. Still can't believe I got to do these, it's truly a dream come true. Early sketches and thanks below!
Turret from #DOOMTheDarkAges Concept by Ethan Evans.




My Hell Tank concept from DOOM: THE DARK AGES! One of my favorite assignments!
Kreed Ship from #DOOMTheDarkAges. This was modeled traditionally with subD, but due to its size, it also used a blended material for tiling material detail, a geodecal and stamp pass for surface detail and kitbashing additional props on top of that. Concept by @MistaksWerMade




More of my art from #DOOMTheDarkAges: The Atlan Cannon. Made for giant robots, this is a boat-sized shotgun that shoots cannonballs for pellets. Concept by the awesome @MistaksWerMade




Armor callout for Thira, and some quick pitches for how she could use her power. Concepts I did for DOOM: THE DARK AGES! #DOOMTheDarkAges
Commander Thira ideation sketches for DOOM: THE DARK AGES! #DOOMTheDarkAges
The final design of the Shield Saw was a collaborative effort between @FelixLionDagger and I. The initial approved design had knife-like "slicing" blades, but Hugo wanted something that felt like it "ripped" and "tore", which is how we landed on oversized chainsaw blades.
More new art. This time, the slayer shield. Modeling this was pretty straightforward. But for the 1P view, the number and arrangement of blades had to be custom, or the rhythm/parallax wouldn't look right. Lots of back and forth with @emersontung who concepted this <3
More art from #DoomTheDarkAges Shredder. First weapon pickup in the game.



New art! Impaler from #DOOMTheDarkAges modeled in MODO and textured in substance painter. Concept art by @MistaksWerMade



Great video on all the cool tech we get to use!
Today on Digital Foundry, settle down for an 86-minute interview with id Software's @billykhan, going into extreme depth on Doom: The Dark Ages and the phenomenal new id Tech 8 engine: youtu.be/DZfhbMc9w0Q
This world has been poisoned by the folly of man and now it is The System and its forces that fight to maintain control against gang factions bent on sowing chaos at every turn. When you take up arms, which side will you be on? Wishlist now: store.steampowered.com/app/2470010/DE…