Stephan Hövelbrinks
@talecrafter
Game developer. Artist. Making @DeathTrash since forever: http://deathtrash.com
Finishing this game is the hardest thing I ever tried. ^^ But it's happening.
Death Trash roadmap: store.steampowered.com/news/app/94146…
Хтось не знав, а хтось уже й забув, що є чудовий послідовник класичних Fallout — @DeathTrash. Поки гра в дочасному доступі, переклади додаються як модифікації. Запрошуємо спробувати й наш переклад, який ми сьогодні оновили до поточної версії гри: steamcommunity.com/sharedfiles/fi…
The Perished City is here. A large content update for Death Trash, continuing the campaign, with new locations, new quests, new characters, new enemies, and more. We hope you'll enjoy this. store.steampowered.com/news/app/94146…
Beta Release of the Death Trash update "The Perished City": store.steampowered.com/news/app/94146…

HUGE NEWS: we got a release date! We are coming to Xbox Game Pass and Steam on the same day!! Lonely Mountains: Snow Riders arrives on Jan 21!
Germany's age rating is also an issue for demos: If the demo steam settings are not updated(even if it doesn't have a dedicated Steam store demo page), it will also be delisted from Germany. Thanks to @talecrafter for detailing the process here: steamcommunity.com/app/941460/dis…
PLEASE RETWEET FOR ALL THE INDIE DEVS YOU LOVE! November 15th this year, every game that doesn't have a German age rating on it's Steam page is going to be HIDDEN FROM THE GERMAN AUDIENCE. That includes Undertale, Darkest Dungeon and Pony Island. partner.steamgames.com/doc/gettingsta… (1/2)
Hey. Sorry for being quiet this year. I'm focusing on game development at the moment. And staying healthy and sane, of course. (I've become pretty robust.)
Is any publisher out there willing to fund the development of a big-ass, story-heavy, exploration-focused, fantasy medieval retro role-playing game? Asking for a friend.
This is it! After 9 years of work, @PixelArtAcademy finally got released also on Steam! If you ever wanted to learn pixel art, now you can do it in a video game as well: s.team/a/2330360
I had a brain fart and wrote something up about the gamedev fatigue past some time in the industry. Though it likely applies to any creative industry. mrhelmut.notion.site/The-gamedev-fa…
I agree. I read a lot of books recently, maybe half fiction, half non-fiction, and many self-help books were soul-draining while the fiction made me heal and grow as a human. I love non-fiction (history, philosophy), but it's appalling when it gets reduced to "Go me!" recipes.
PLEASE RETWEET FOR ALL THE INDIE DEVS YOU LOVE! November 15th this year, every game that doesn't have a German age rating on it's Steam page is going to be HIDDEN FROM THE GERMAN AUDIENCE. That includes Undertale, Darkest Dungeon and Pony Island. partner.steamgames.com/doc/gettingsta… (1/2)
A small peek at "The Perished City", our upcoming content update, which covers the eponymous city, located at the center of the game's world map. youtube.com/watch?v=FvMoiE…
We're excited for the Games Baked in Germany 2024 Showcase at 10:30 am PT, featuring announcements, releases, updates, and new gameplay trailers for games developed in Germany. Some of our amazing #MadeWithUnity creators will be featured! 🔴 Watch here: youtu.be/OzTLp-PFU68
Found this in Plato's Republic. 2400 years ago, but doesn't sound much different than some variant of modern internet trolling.

My biggest hope for the Elden Ring addon is actually that this time I won't have to look up some guide on how to enter the addon content. They make this so obscure each time, I don't know why. Seriously, that Bloodborne DLC...
Knowing too much about a game (especially one as intentionally large and obscure as Elden Ring) can be detrimental to the experience. It turns from a world to be explored and experienced and into a series of zones and loot tables. Embrace mystery and not knowing everything.