Tom Looman
@t_looman
Making Unreal Engine Courses & Games. UE5 Consultant. Previously Epic & Guerrilla. New Game Optimization Course out now! Unreal, C++, Optimization, Rendering.
It’s finally here! My Performance Optimization Course for Unreal Engine is launching today! With 65+ lessons completed and more on the way! I’m so excited to have people dig in! Get $50,- off for a limited time. courses.tomlooman.com/p/unrealperfor…
Got my ticket for Unreal Fest Stockholm! Looking forward to meeting everyone this year! My talk wasn't approved though, so just attending...
This September, Unreal Fest is coming to Stockholm where you can experience terrific talks, dynamic demos, brilliant booths and more 🇸🇪 From September 22 to 24, we've got you covered on architecture, automotive & transportation, broadcast & live events, film & television,…
Property History is out! Quickly see the history of any property in Unreal Engine
1/5 🧵 Just launched PCG Geometry Decals for UE 5.5+ #UnrealEngine 🚀 Drop ➜ Snap ➜ Displace ➜ Bake ➜ Nanite. Instant, terrain-hugging geometry—no shader hacks. 👇 Demo video
My plugin for @UnrealEngine is almost done! It lets you blend any mesh. Not just landscape, not PDO. This magic lets you blend anything!🤯 #indiedev #gamedev #unrealengine #ue5
We've got our first Community Learning post up! If you're interested in Untracked Memory in #UnrealEngine5 give this one a read dev.epicgames.com/community/lear…
Time to dig into the UE 5.6 Release Notes! dev.epicgames.com/documentation/… Excited for the incredible performance improvements this release, I'll be working on another "Performance Highlights" blog asap!.
Join me as we deep dive into the variety of Variable Rate Shading Techniques on offer in Unreal Engine 5! VRS reduces your pixel shader workloads, potentially taking multiple milliseconds off your GPU timings. Start here: courses.tomlooman.com/courses/unreal…
.@t_looman explored Quixel's new Dark Ruins sample project, spending an hour optimizing it in Unreal Engine 5.5 while sharing valuable tips and tricks on lighting, VSMs, Nanite, Niagara, and more. Watch here: 80.lv/articles/optim…
Watch me optimize Dark Ruins Sample project for an hour: youtube.com/watch?v=c2MH20… This was mostly unscripted, so hope it's useful! We need many more hours to run this on a steam deck though lol.