Wouter Weynants
@WWeynants
Unreal Engine • Ex nihilo omnia • http://wouterweynants.com • https://munduscreatus.be/
Get 30% off on my #unreal systems NOW with the #fab Summer Creator Mega Sale #UnrealEngine #TechArt (Link in reply)

Match made in heaven
Works out of the box with a DynamicMeshComponent 👀 Fun when you can use @WWeynants awesome @UnrealEngine PCG tool to make 3D decals.
ue5-main End of wire spaghetti? github.com/EpicGames/Unre…
Went through similar obsessions a couple years back
Physics + Procedural animation! Dear dev diary #3: - I took the very (and I mean very) basic proc animation setup I had from the previous vids, which is mostly just calculating footsteps and some weight shifting, and applied physics to it. - I used Physics Control. Nightmare…
Twitter compression will probably eat this one.😅 Just testing to have Quinn act as a rock monster, and some decals hiding the landscape/cliff seam. All helped with MeshBlend. #gamedev #ue5 @UnrealEngine
More playing around with the new Voxelize in UE5-Main (part of Nanite Foliage) using Nanite LOD offset CVARs we can see the Voxels. Overall in my limited testing it is incredibly stable iq wise (way more so than the old preserve area methods) #UE5 #UnrealEngine #GameDev
First bits of Nanite Foliage in UE5-Main today including Voxel distance representations, some quick testing the perf increase in my scene is insane, 2x fps and looks much more dense too! 62fps -> 119fps 77,376 20 milllion poly trees #UE5 #UnrealEngine #NaniteFoliage
MeshPack is currently 30% off on Fab! 🥳 MeshPack analyses all static meshes and packs them into instances when the game is packaged. #UnrealEngine5 #gamedev
👀
Chaos Destruction to VAT converter for #UE5 is now on @fab (link in reply)
Has that "other game engine mood I'm always jealous of" like Kingdom Come Deliverance foliage
First bits of Nanite Foliage in UE5-Main today including Voxel distance representations, some quick testing the perf increase in my scene is insane, 2x fps and looks much more dense too! 62fps -> 119fps 77,376 20 milllion poly trees #UE5 #UnrealEngine #NaniteFoliage
Big brain stuff in the making
ue5-main github.com/EpicGames/Unre…
👀
Property History is out! Quickly see the history of any property in Unreal Engine