Dominic Szablewski
@phoboslab
I've updated my ImpactJs WebFont plugin to version 1.10 adding support for font weights
Finally, I can play videos (old school MPEG-1) in my engine, thanks to @phoboslab for pl_mpeg, an easy to use library. Now I just need to find a game use case for video playing :) #indiegame #gamedev #gameengine
Out of nowhere Kleines Filmröllchen did a talk about image compression, with a focus on QOI media.ccc.de/v/eh22-8-more-…
WHOO!! Got a very special surprise for everyone today in the Sega Dreamcast community! From the same dark wizard, jnmartin84, who brought you Doom64 fully bump mapped at 60FPS on the console, comes the first official release of Wipeout DC, clocking in at a paltry 61-256FPS!…
So Twitter trying to be smart about DOM updates and doing a diff first ends up 300x slower than innerHTML = '...'? Why are we complicating web dev so much? How can anyone propose with a straight face that the solution is yet another layer of abstraction?
opening this tweet might crash your browser... here's why:
Quite OK Audio (QOA) format - same developer, 1 page spec 3x faster than Ogg-Vorbis, better quality and compression than ADPCM (278 kbits/s for 44 kHz stereo) Another great implementation exercise to do in C and ASM qoaformat.org