Jonathan Jacobi
@j0nathanj
Building things @EnigmaLabsAI
Introducing Multiverse: the first AI-generated multiplayer game. Multiplayer was the missing piece in AI-generated worlds — now it’s here. Players can interact and shape a shared AI-simulated world, in real-time. Training and research cost < $1.5K. Run it on your own PC. We…
(1/5) We’ve never enjoyed watching people chop Llamas into tiny pieces. So, we’re excited to be releasing our Low-Latency-Llama Megakernel! We run the whole forward pass in single kernel. Megakernels are faster & more humane. Here’s how to treat your Llamas ethically: (Joint…
This is the coolest dataset I've seen on @huggingface today: action labels of 1v1 races in Gran Turismo 4 to train a multiplayer world model! Great stuff by @EnigmaLabsAI!
Introducing Multiverse: the first AI-generated multiplayer game. Multiplayer was the missing piece in AI-generated worlds — now it’s here. Players can interact and shape a shared AI-simulated world, in real-time. Training and research cost < $1.5K. Run it on your own PC. We…
Multiplayer in an AI simulated world. This has become reality faster than expected. It's absolutely fantastic what is possible here.
Introducing Multiverse: the first AI-generated multiplayer game. Multiplayer was the missing piece in AI-generated worlds — now it’s here. Players can interact and shape a shared AI-simulated world, in real-time. Training and research cost < $1.5K. Run it on your own PC. We…
This looks very cool! The ultimate gaming dream is to have multiplayer online game worlds created and maintained by AI, eventually with NPCs that are also ever-evolving AI. Looking forward to dynamic, self-sustaining AI-run multiverses!
Introducing Multiverse: the first AI-generated multiplayer game. Multiplayer was the missing piece in AI-generated worlds — now it’s here. Players can interact and shape a shared AI-simulated world, in real-time. Training and research cost < $1.5K. Run it on your own PC. We…
wait, that’s a real-time diffusion based multiplayer racing game - MIT Licensed 🔥 Live on Hugging Face!
Cool work by @EnigmaLabsAI . Open-sourced Multiverse, the first AI multiplayer world model, built for under $1.5K. It simulates real-time shared environments using a novel architecture combining diffusion and joint-action modeling. Everything—code, data, weights, training…
Introducing Multiverse: the first AI-generated multiplayer game. Multiplayer was the missing piece in AI-generated worlds — now it’s here. Players can interact and shape a shared AI-simulated world, in real-time. Training and research cost < $1.5K. Run it on your own PC. We…
Excited to see more Multiplayer datasets on @huggingface
This is the coolest dataset I've seen on @huggingface today: action labels of 1v1 races in Gran Turismo 4 to train a multiplayer world model! Great stuff by @EnigmaLabsAI!
Multiplayer: ✅
Across 3D and video, there are many research challenges in World Models being tackled by startups and top research labs alike: - Maintaining state - Long term memory - Precise controllability - Accurate physics - Multimodal input - Multiplayer - Reasoning - ...
Love this! Congrats @j0nathanj and @GalNivs 👏👏
Introducing Multiverse: the first AI-generated multiplayer game. Multiplayer was the missing piece in AI-generated worlds — now it’s here. Players can interact and shape a shared AI-simulated world, in real-time. Training and research cost < $1.5K. Run it on your own PC. We…
So we did a thing
Introducing Multiverse: the first AI-generated multiplayer game. Multiplayer was the missing piece in AI-generated worlds — now it’s here. Players can interact and shape a shared AI-simulated world, in real-time. Training and research cost < $1.5K. Run it on your own PC. We…
Multi-agent world models. A key next step for the Simulation Hypothesis and compute only scaling.
Introducing Multiverse: the first AI-generated multiplayer game. Multiplayer was the missing piece in AI-generated worlds — now it’s here. Players can interact and shape a shared AI-simulated world, in real-time. Training and research cost < $1.5K. Run it on your own PC. We…
What's better than an interactive AI generated world? One that you can share with others! Check out this cool work from @j0nathanj et al.
Introducing Multiverse: the first AI-generated multiplayer game. Multiplayer was the missing piece in AI-generated worlds — now it’s here. Players can interact and shape a shared AI-simulated world, in real-time. Training and research cost < $1.5K. Run it on your own PC. We…
World models could lead to a significant leap for open-ended learning and embodied AGI. Multiplayer brings another dimension. Great work!!
Introducing Multiverse: the first AI-generated multiplayer game. Multiplayer was the missing piece in AI-generated worlds — now it’s here. Players can interact and shape a shared AI-simulated world, in real-time. Training and research cost < $1.5K. Run it on your own PC. We…
team efficiently trained and open-sourced multiplayer world model, an exciting research direction!
Introducing Multiverse: the first AI-generated multiplayer game. Multiplayer was the missing piece in AI-generated worlds — now it’s here. Players can interact and shape a shared AI-simulated world, in real-time. Training and research cost < $1.5K. Run it on your own PC. We…
Enigma labs dropped Multiverse on Hugging Face AI Multiplayer World Model Multiplayer was the missing piece in AI-generated worlds — now it’s here. Players can interact and shape a shared AI-simulated world, in real-time. Training and research cost < $1.5K. Run it on your own…
Amazing results! With a budget of $1,500 they did what giant AI companies couldn't 🤯
Introducing Multiverse: the first AI-generated multiplayer game. Multiplayer was the missing piece in AI-generated worlds — now it’s here. Players can interact and shape a shared AI-simulated world, in real-time. Training and research cost < $1.5K. Run it on your own PC. We…
generative racing game: I sleep *multiplayer* generative racing game: arcane shape rotation with insane implications for both temporal/spatial consistency, and multi-agent
Introducing Multiverse: the first AI-generated multiplayer game. Multiplayer was the missing piece in AI-generated worlds — now it’s here. Players can interact and shape a shared AI-simulated world, in real-time. Training and research cost < $1.5K. Run it on your own PC. We…
Multiplayer seems like one of the last gaps for usable ai games. Trained for <1.5k is crazy, too. Great work.
Introducing Multiverse: the first AI-generated multiplayer game. Multiplayer was the missing piece in AI-generated worlds — now it’s here. Players can interact and shape a shared AI-simulated world, in real-time. Training and research cost < $1.5K. Run it on your own PC. We…
Pushing the boundaries of AI is a blast.
Introducing Multiverse: the first AI-generated multiplayer game. Multiplayer was the missing piece in AI-generated worlds — now it’s here. Players can interact and shape a shared AI-simulated world, in real-time. Training and research cost < $1.5K. Run it on your own PC. We…