Steven De Keninck
@enkimute
Ok. This is my life’s work as seen by C Jaimungal. Done in near isolation from community for reasons I do not grasp, Geometric Unity has never received this kind of treatment in 40 yrs. I’m sort of speechless and don’t know what to say. except “Thank you.” before I watch it. 🙏
Huge news... I've been working on something assiduously and secretly since last year. It's been several months in the making, with several rewrites and several re-edits. It's finally ready to be released, thus shadow dropping it now. It's a 3-hour iceberg on @EricRWeinstein's…
To understand rotations, you must first understand reflections. My CGI2025 talk on coordinate free circular splines. youtu.be/m317-cYs8q4
Logarithmic maps are incredibly useful for algorithms on surfaces--they're local 2D coordinates centered at a given source. @yousufmsoliman and I found a better way to compute log maps w/ fast short-time heat flow in "The Affine Heat Method" presented @ SGP2025 today! 🧵
🚨 If you're interested in interpretable Neural Operators and AI4Science, I'll see you at #ICLR2025, Poster #32, Poster Session 3, Hall 3 + Hall 2B, Singapore EXPO, April 25th!🇸🇬 📜 read it here: lnkd.in/dvi_S6Dm
I've updated my blog post to walk through the remaining technical details of our Surface Winding Numbers algorithm: now the calculus of the algorithm is explained a bit more in detail. The post, paper, code, etc. is all here: nzfeng.github.io/research/WNoDS…
My SIGGRAPH 2023 presentation of "Winding Numbers on Discrete Surfaces", authored with @MarkGillespie64 and @keenanisalive , is now on YouTube: youtu.be/QnMx3s4_4WY
ENGAGE workshop is back! This workshop focusing on Geometric Algebra, has deadlines approaching: Abstract submission: April 31, 2025. Paper submission: May 2, 2025. Check it out! engage-workshop.org #GeometricAlgebra
Our paper got a prize :) Cheers to lead author @johannbrehmer, and fellow co-authors Sönke Behrends, and @TacoCohen. Our results hint that yes, also at large scale of data and compute, if your data has symmetries, you might be better off building these into your network.
The best paper award for the Algebra and Geometry track goes to "Does Equivariance Matter at Scale?" presented by Johann Brehmer.
Entropy is one of those formulas that many of us learn, swallow whole, and even use regularly without really understanding. (E.g., where does that “log” come from? Are there other possible formulas?) Yet there's an intuitive & almost inevitable way to arrive at this expression.
I have always been disappointed that more instruction sets don’t have peak-efficiency block move and fill operations. REP MOVS/STOS in x86/x64 is still pretty great, although not optimal in all cases. news.ycombinator.com/item?id=120479… There is certainly a bias against it due to not being…
Nice work, @TacoCohen, @pimdehaan, @johannbrehmer and co!
Does equivariance matter at scale? ... When the twitter discourse gets so tiring that you actually go out and collect EVIDENCE :D There has been a lot of discussion over the years about whether one should build symmetries into your architecture to get better data efficiency, or…
Does equivariance matter at scale? Should a model rather learn equi- and invariances from data or should the architecture have the equiv property? This work provides some insights, and SCALING LAWS for each. P: arxiv.org/abs/2410.23179
Re. Geometric Algebra for Physics Teaching: in mechanics class, I'm now introducing the wedge product *before* the cross-product, with the latter defined in terms of former (as a special case in 3D). The revolution is coming slowly. lol @enkimute
In our preprint, for the 1st time we make neural operators equivariant with respect to PDE symmetry groups. These can be very complicated, and often only the Lie algebra is known, so a universal method is needed - a 🧵. 🔗 Read the full paper here: arxiv.org/abs/2410.02698
C++ code is out! The Signed Heat Method has been added to geometry-central. In 3D, compute generalized SDFs to point clouds, triangle meshes, and polygon meshes. The method should "just work" on geometry with holes, intersections, nonmanifold-ness, etc. Links below 🔽
Signed distance functions (SDFs) are fundamental tools in graphics, vision, and physics simulation. But how do you get a high-quality SDF from messy, real-world input? At #SIGGRAPH2024, we introduced a simple method for turning "broken" geometry into a well-behaved SDF. <🧵>
Moths are attracted to lights because of the same mathematics that underlies twistor theory and compactification in theoretical physics: projective geometry. It all starts from a simple observation: translations are just rotations whose center is located "at infinity". (1/11)
Go GA !
🧵 Our geometric @GRaM_org_ workshop has released the accepted blog posts and tutorials! Theory can be hard to digest, and educational materials are scarce. We are impressed by the students' work! gram-blogposts.github.io Some of my favorites ⬇️