Drew Stevens
@S0nicbob
Production Director on #SeaofThieves @RareLTD. Drinks Wine, Plays Games, Drinks Wine, Wears Tattoos, Drinks Wine, Eats Haribo & Drinks Wine.
What does @SeaOfThieves mean to me? It's all about You - Our Community. Working alongside us on the run to Launch and beyond, helping shape #SeaOfThieves into what it is today. We are all on this journey together, and we've only just begun! #SoTAndMe #MondayMotivation
Back story - The Kraken has previously held the World Event schedule hostage when it's selected, delaying other events while it found a target. With this change the rotation of events should be more frequent and crews diving to raid voyages can arrive on more occupied servers!
In case you missed it in today's release notes, we're giving it another go...
So... loving the new kegs that are coming for @SeaOfThieves Season 17! We kinda made a NUKE... LONG LIVE NO NDA FOR INSIDERS!
So... loving the new kegs that are coming for @SeaOfThieves Season 17! We kinda made a NUKE... LONG LIVE NO NDA FOR INSIDERS!
Jump in for the latest Developer Update, seems like the Insiders NDA magic worked a little too well!
From a rebalance of The Devil's Roar (arriving this Thursday) to when the Insider NDA is being removed (already happened), alongside other imminent fixes and an update on 110 FOV, so many updates can only mean that Drew's barged into the Tavern to deliver another Dev Update...
That's a wrap on #SoTFest2025, thanks again to everyone who came up to chat - it was great getting to meet you all and hear your stories. The prize for the most random thing I signed this weekend goes to this toaster! Thank you to all the @SoTFest crew, you are all incredible!

Thank you to everyone who came up and said Hi today at #SoTFest2025, was great to chat with you all. Sorry if I didn't get to you, it was a whirlwind of an afternoon! Will pop-in for a few hours tomorrow, looking forward to seeing more folks then!
Removing the Insiders NDA, lifting the lid on Custom Servers and sharing how our Seasons are going to work from 17 onwards - was great to share more on what we're working on across the team!
The first ever Sea of Thieves Community Direct has begun! Join core crew members as they talk about upcoming Seasons, big Insider Programme changes and a much-requested feature that’s recently been ticking away in development... 🔴 youtube.com/watch?v=NKQiiI… 🟣…
Looking forward to sharing more in our first Community Direct this month. We'll dig into our new approach to seasons and how we're structuring the team to address your feedback and then lift the lid on some things we've been cooking behind the scenes!
From the Sea of Thieves Community Direct (where we'll reveal exciting things coming to the game this year and beyond), to Legends Unleashed, #StyleOfThieves, July’s free update and more, it's all in This Month in Sea of Thieves: seaofthieves.com/news/this-mont…
You knew fixes were coming, while we've enjoyed the memes those crazy cannon issues have now been addressed! More on this and a few things on the horizon with a little update here; seaofthieves.com/community/foru…
The Sea of Thieves servers are back online, bringing fixes to the Cannon of Rage and the Skull of the Banished, as well as adding those missing Caskets of Verdant Bones to the Search for Ancient Secrets Voyage. Get the specifics in the release notes: seaofthieves.com/release-notes/…
Server crash rate stabilised 📉 Hotfix to address cannon interaction issues now rolling out 💣
For more details on this maintenance, game stability improvements following yesterday's update and other issues we'll be tackling soon, please read this Forum post from Production Director Drew Stevens: seaofthieves.com/community/foru…
The last few months have been tough! Here's an update on what's going on behind the scenes on the team with special mentions to Fight Nights, PAK file crackdown and our current Game Health focus areas.
Production Director Drew Stevens returns to delve into the details regarding recent diving and Hourglass issues. Also featured: an update on game security efforts, what's coming in Season 16 and details on many of the fixes that our Game Health team have in their sights.
Hotfix to address diving issues now rolling out🎢 Hourglass reopening shortly⌛️
The Sea of Thieves servers are now offline for an emergency hotfix targeting issues with diving to experiences and re-enabling Hourglass battles. For more information, please read this updated official Forum post from Production Director Drew Stevens: seaofthieves.com/community/foru…
We're working behind the scenes to address the recent issues with diving and are preparing a hotfix for next week to reenable Faction Battles. I've shared an update on our progress and plans ahead here;
For more details on our findings so far, read the latest Forum post from Production Director Drew: seaofthieves.com/community/foru…
I've shared an update here on the steps we've taken today to protect player's experience in the Live game. The decision to temporarily disable Hourglass play is not one we've taken lightly, and we're working to reenable this as soon as we can.
Alongside the temporary hold on diving via the War Map, the Kraken has been returned to its prior position in World Event rotation for now to mitigate spawn frequency issues. For more details, read this State of Play post on our official Forums: seaofthieves.com/community/foru…
Today's hotfix delivers a few much needed fixes, while the team are continuing to investigate the recent increases in black screen loading times!
The Sea of Thieves servers are back online, with today's update bringing fixes to Resource Barrels from sunken ships, the Kraken's recent spike in aggression and more. Get the details in the release notes: seaofthieves.com/release-notes/…
Appreciate this issue confused matters today, however this had nothing to do with the previously shared future plans to provide some players with a second chance in Sea of Thieves. Will share more on that in a future update once our new enforcement policy has settled in.
The team are aware that some permanently banned players were temporarily able to enter the game following today’s update. This was a byproduct of the changeover to our new enforcement tooling – these historical bans still apply and are now once again in effect.
A fair few have been asking for a little more of the details on our new Enforcement Policy - read more on that here!
From today, our enforcement policy is changing to a points-based system, bringing more specific actions based on types of offence, point decay for periods of good behaviour and clearer communication following decisions. Learn more: seaofthieves.com/news/enforceme…
Drop in for a whistle-stop tour of all things going on and in Sea of Thieves right now!
We noticed Production Director Drew Stevens lurking around the tavern, so we pointed a camera at him and he just started talking. Improved performance monitoring, hunting spear buffs, a ladder launch fix and the arrival of our new enforcement policy, all in this Developer Update!