EMC3D - Game Art
@EMC3D
A focus on Lighting & Environment Art for Games // Channel run by Elliott McSherry // https://www.youtube.com/@EMC3D
I'm going to be on stream every time I learn about Substance Designer, this will mean more streams on the channel outside of the official Thursday evening streams. My Designer journey will be 100% live for 2025. youtube.com/@EMC3D/streams
Blender's bevel modifier doesn't play nice with custom normals meaning my "Boolean Pro" wasn't too useful when beveling after 😐 So I'm sneaking another tool into normalMagic soon: "Repair Bevel Normals" (subject to name change) 👀 #b3d #geometrynodes #normalMagic
Stealth releasing normalMagic in early access 🤫 For those eager to have a play with it: spaghetmenot.gumroad.com/l/normalmagic Full release is planned for August, documentation and videos will be ready then 🗓️ #normalMagic #b3d #geometrynodes
Some very awesome Blender QoL addons here. Big thanks to @SpaghetMeN0t for letting me have a play with them during my layoff, very kind gesture! spaghetmenot.gumroad.com uvFactory especially is dark voodoo magic... 😵
The fact a 2006 swashbuckler movie looks this good and comparable to most modern day romcom films should tell you everything about the industry...
The fact a 2014 game looks this good and comparable to most modern day AAA games should tell you everything about the industry…
the only people who want to scare you into not learning skills (3D modeling, coding etc) are people who run AI companies. they want you to be dependent & limited by their crappy tools. learn how to do stuff. you'll be way more valuable than all the bozos "prompting" right now
You can learn the tools. You can copy the nodes. But compositing won’t click until your eyes catch up to your hands. Because it’s not just technique. It’s judgment. Taste. Restraint. And that? That comes with time. 🧵 A few hard-earned lessons on compositing 👇
Here's an explanation and some theory behind optimizing topology for games. Thanks to @henningsanden for his example.
How would you optimize the topo for a shape like this for games? Assuming the shape is final
Today, I start the Substance Designer learning phase for the rest of 2025. I have no idea what to do, just a few good starting resources recommended to me. For the next few streams you get to see me learn from scratch! Starting in 30 minutes on the weekly EMC3D stream.

What an amazing way to kick off the off the weekend! Great turn out, stories, knowledge drops, and community Q&A. Big thanks to Sourabh Hamigi for being so awesome and gracious with his time.💡 More guest talks to come in the future.

My second relight based around the @DawnwalkerGame world. Big thank you to @ScansFactory for providing the pack, it was set-up amazingly for re-lighting. artstation.com/emc3d



In tonight's weekly YouTube stream (19:30 BST) I'll be finalizing my latest fan art multi re-light based on @DawnwalkerGame's concept, trailer footage, and getting it ready to present on ArtStation. Tune in at 19:30 (BST) if you wanna chat, ask any questions, vibe, etc. 🥳

Not long now, a lot of awesome questions being prepared on the Discord! 💡 It's going to be an awesome night as we continue to build the Patreon community throughout 2025. More to come, stay tuned. 👊
Almost one week to go! 🥰 For future guest talks, private discord community, stream feedback, and Patreon exclusive videos, join the chonk-cat-squad today! patreon.com/c/emc3d/member…
Why Does The Blood of Dawnwalker's Lighting Look Like This? youtube.com/watch?v=4P3rJN…

New lighting project in Unreal Engine 5, inspired by REVERY from Electric Callboy ☺️ Artstation post: urls.fr/YpEWyV Linkedin post: urls.fr/4Lr1bq Hope you'll like it! #epicgames #UnrealEngine5 #lighting #electriccallboy #RealTime #gamedev
'Lies of P' has officially sold 3M copies worldwide 🎮 To celebrate — all staff received $7,500 bonus pay, two weeks of paid vacation, and a Nintendo Switch 2
We'll be having a watch party on the Patreon community for this! A lot of us are super hyped for this game and what the RW team is doing.
Tomorrow. 12 PM PDT | 3 PM EDT | 9 PM CEST | 4 AM+1 JST
Going live with more @DawnwalkerGame re-lighting studies! youtube.com/watch?v=4JcpAM…