Bevy Engine
@BevyEngine
Official account for Bevy Engine: a refreshingly simple game engine built in Rust. Follow for news and curated #bevyengine content. @[email protected]
Hey @NoMansSky how's my domain warping? #bevy #gamedev
A little spin here, a little click there, and bam.. perfect tool 👌 🐢 added a circular selection menu 🐇 ..for main and second hand tools & actions #bevyengine #rustlang #gamedev
We are consolidating our social media presence on Bluesky and Mastodon, with an eye toward picking a single platform, once the issues on one side or the other are resolved. See the (two part) discussion quoted below for rationale. bsky.app/profile/bevyen… mastodon.social/@bevy
Here is a followup to my previous "consolidate #Bevy microblogging" post, which includes our final decision: github.com/bevyengine/bev…
Here is a followup to my previous "consolidate #Bevy microblogging" post, which includes our final decision: github.com/bevyengine/bev…
Time to hoard those shroom-bearing boulders! 🍄 🧺 made the player collect items in a radius #bevyengine #rustlang #gamedev #indiegame #cozy
Heard of magic mushroom rocks? Me neither! 🫠 🪨 Made rocks drop items 🍄 ..which are 'shrooms and flowers 'cause items aren't a thing yet 🫡 #bevyengine #rustlang #gamedev #indiegame #cozy
Here's another shortcut of mevy I haven't posted about: 🦊 '>>' observes an event and queues a closure command 🐿️ ..which means a short syntax for 'on event' 'World' mutation 🦊 github.com/dekirisu/mevy #bevyengine #rustlang #gamedev
I've integrated neat shortcuts into the spawn macro in mevy. 🐬 '!' as short form to describe '::default()' or '..default()' 🐈 a hexcode results in a 'Color' 🐐 a css-like value results in a 'Val' 🐱 github.com/dekirisu/mevy #rustlang #bevyengine #gamedev
No matter the angle, this rock is doomed ☠️ 🦝 added rock targeting and picking animation 🐟 ..tries to hit it from any player angle 🦥 ..turns first if the angle is too steep #bevyengine #rustlang #gamedev #screenshotsaturday
** Workshop announcement ** Learn (more) Rust at RustWeek 2025! Workshop: Let's build our first Bevy game! Trainers: Alice Ivy Cecile and François Mockers Details & tickets: rustweek.org/workshops/bevy/ See you in Utrecht 13-17 May, 2025! #rustweek #rustlang
Yesterday we had the 9th virtual #Bevy meetup, 2 amazing speakers and a great panel conversation, missed it? Catchup now via the recording: youtube.com/watch?v=fNuolg… #rustlang #gamedev 🦀🎮 @BevyEngine
Just got a pickaxe. now I can finally break my bad habits 🫠 🦡 made a pickaxe model with #blender3d 🐋 added it as a main hand tool #bevyengine #rustlang #gamedev
From menu to game, smooth like a rockslide 🫠 🐿️ added a simple main & escape menu 🦔 (right now always starting a new world) #bevyengine #rustlang #gamedev
Time flies in-game… turns out real life isn’t paused either 🫠 🦊 added a top bar 🐋 added game date/time as entries #bevyengine #rustlang #gamedev
This is a hard, but important conversation that I think the #bevy community needs to have. github.com/bevyengine/bev…
🚀 Building a Smooth Voxel Engine from scratch! (First attempt) ✨ Features: → LOD with Octrees: Dynamic-sized chunks! → Naïve Surface Nets: Custom seam stitching for seamless terrain! → Using @BevyEngine & Rust 🦀 Stay tuned for updates! 🔥 #GameDev #VoxelEngine #RustLang
デバッグ情報を追加したよ! 判定適当だから直さないと そもそも天井接触とかを使うかも要検討 #ゲーム開発 #IndieGameDev #bevy
Chess game a friend of mine made with @BevyEngine fonxstudio.itch.io/chessmated
Today I released Ephemeris Explorer, a simulator of solar systems and spacecraft flight planning tool. It is open source and written in Rust using the Bevy game engine. Very excited to see where I can take this project! github.com/Canleskis/ephe… #bevy #rustlang #gamedev