Galduen of the void - AzurDev
@AzurDev_Galduen
Galduen of the void is the game about managing a space agency and reaching the stars. Try the demo: https://bluesanddev.itch.io/galduen
You can now try the demo of Galduen of the void on steam! store.steampowered.com/app/3863130/Ga… #GODOT #indiegames

Mechs and Stuff! #screenshotsaturday #indiegame #IndieGameDevs
I enjoy making this kind of short animation for menu.
Working on the environment of Azur #wipart #conceptart

I got some feedback on the demo so here a changelog -More info when selecting contracts -The capacity to choose hull by mouse click -Copying design -Autosaving at the start of each year You can try the new version on Steam: store.steampowered.com/app/3863130/Ga… #GodotEngine #indiegame
New skill: An alternative attack combo that can replace regular attacks. Charged - does more damage, but spends HP. Uncharged - can be used to recover HP more effectively than other attacks. #indiegame #screenshotsaturday #MadeWithUnityDay
Trying to find a good color scheme of the nomads, I think a camaïeu is for the best. #conceptart #IndieGameDev

More concept art, this time of Outer population, people who work in factory and manufacturing unit on Azur.

Well, after one year of work, Galduen of the Void is done and will release in a few month. Time to start on a new project.

Yep, there was a bug in the demo that stop player from playing the tutorial. Next project I will add unit test day one. Anyways, the new demo build is playable on store.steampowered.com/app/3863130/Ga…

Today, I mostly test the demo build looking for bug. A short gameplay sequence where I sent the first man in space.
Working on Lucazeau, the last planet of the system. The name come from the author of Latium, an excellent SF book.
SODA that makes you DIZZY because there's more Red Dye 3 in these things than actual soda
Today, I'm testing an expedition where you must walk on the three moons that orbit your homeworld.
Revamped the first dungeon up to the same standards as the others. Like what you see? first reply to wishlist/demo! #screenshotsaturday #indiegames
Added a tiny little bit of coyote time to make platforming a bit easier. #screenshotsaturday
implementing type-based ability conditions (earth-born, deathly, otherworldly etc)
Starting working on the moon colonization mission, It starts by first building a permanent station into space!
