Asarge
@AndreSargeant
Solo Gamedev working on the high mobility action game Withersworn
My new project #Withersworn now has a steam page! Wishlists are greatly appreciated 🙏❤️ Withersworn: store.steampowered.com/app/2243990/Wi… Aethyr: store.steampowered.com/app/1271900/Ae…

you can now grab your enemies and ask them where the money is
I want to do some visual improvements to the buildings but man is this fun. #indiegame #gamedev #indiedev
Toying with a fully procedurally animated archer dude. Practical, nah! But kinda fun to try to math together some semi natural looking movements :) #gamedev #GodotEngine
Weapon throw & recall on mouse scroll feels like playing with a yoyo
Weaker attacks have the potential to stagger and even launch if chained in quick succession
No more floating feet! If there is no ground detected for your step it will stay on its previous position
this is the game I've been working on for the past few months, its called Kludge: Non-Compliant Appliance. its a destruction focused im-sim where the objective is to cause as much property damage as possible. there will be many modes and enemy types.
After taking some time off to work on freelance gigs, I finally have a solid cast of enemies ready. Now, onto Level Design!! XD Wishlist now on Steam! store.steampowered.com/app/3320440/Ca… #Gaming #UE5 #GameDev #IndieDev
With the new wall interaction system you can dynamically vault, slide, or wall run on any physical object and even enemies.