Fleech
@Fleech_dev
game developer, currently solo developing Kludge: Non-Compliant Appliance [email protected] http://youtube.com/c/Fleech
this is the game I've been working on for the past few months, its called Kludge: Non-Compliant Appliance. its a destruction focused im-sim where the objective is to cause as much property damage as possible. there will be many modes and enemy types.
Maximo is one of my favorite games, i love its design philosophy. cool interview about the process here:
SURPRISE!!! ANOTHER VIDEO! to pair with the maximo vid, i was able to interview SCOTT ROGERS, the MAIN DESIGNER of the game! it was an awesome experience. lots of FRESH EXCLUSIVE (i think?) info about maximo AND OTHER GAMES!!! link in the replies!!!
I'll be presenting our new predictive simulation model at ISB 2025 in Stockholm next week! Parallel session 9F (Movement Generation and Prediction), Wednesday July 30 from 10:40 to 12:00. Hope to meet you there!
testing out the toughness of different materials - plastic, metal and concrete. so far the car is doing pretty well. the goal is to make most obstacles, structures and even the ground destructible. lemme know what you'd like to see get destroyed #gamdev #indiedev
I've been redesigning my procgen physics animation rig from scratch, I'm pretty happy with the results so far. it can do a pretty wide variety of body types, and character styles. biped and quadruped characters will be playable in Kludge so i want the system to be as dynamic as…
working on some new playable characters and enemies, this is Officebot Pro #indiedev #gamedev




took a little break from coding and drew a collage of some of my fellow gamedev's game characters. I think it turned out pretty well... anyways, time to get my ass back on progress #gamedev #sketchart
here's some new objects to smash, working on an office level #indiedev #gamedev
got the collision force based health system working. at some point i'll be doing limb based health like deus ex. #indiedev #gamedev
was in a reply figure i'd repost, was seeing how well it scales for the walking gas station level. #gamedev #indiedev
i;m so fucking hungry.... this is the best 3d model ive ever fucking made
AEROMACHINA: Test-Flight – the low poly, high altitude 3D Platformer Metroidvania – is available to play for free RIGHT NOW on Steam and Itch! Links in the reply and in our profile! Check out our launch trailer and start the virtual mission today! #aeromachina | #GodotEngine
check out this beautiful early 2000's-esque renaissance action RPG called Dark Grace. #indiedev #gamedev
Have been working on this game, currently named Dark Grace. inspired by flemish art and the horrors of the thirty years war in an unique early modern setting where science blends with superstition.
New kludge trailer, steampage is coming soon. will be going more in depth about the combat system in the coming days. music used by amon tobin #gamedev #indiedev