BehindTheKingdomGame
@wmgamble
Solo developing Behind The Kingdom - a bright fantasy open-world metroidvania.
Behind the Kingdom is the metroidvania equivalent of that fat fantasy novel you stayed up all night reading as a kid. Traipse around the Backcountry of a medieval kingdom meeting all of its weirdos, battling its troublemakers, and getting enough magical powerups to do some real…




Q: How many ways to jump is too many? A: No. (note: this is not all the jumping types) #screenshotSaturday #GameDev #indiedevs #metroidvania #pixelArt store.steampowered.com/app/2636830/Be…
Great artist to work with!
Commission for @/wmgamble ✨ #VGenComm #pixelart #animation
A terrific game I go back to often for its solid and clever mechanics and art design. Though perhaps the #1 reason is the colorful and charming OST by @DaleNorth - some very memorable melodies that have stuck with me for years!
The day is finally here! #Sparklite is now live on ALL platforms! ◆ Steam (PC and Mac) store.steampowered.com/app/943140/Spa… ◆ XBox microsoft.com/en-us/p/sparkl… ◆ Sony store.playstation.com/en-us/product/… ◆ Switch nintendo.com/games/detail/s… Also in retail stores starting Nov. 15th (US) ( RTs appreciated✌️)
This game frankly needs more hype. The bullet points and summaries about shape shifting do not do it justice. It is a very tight game with a ton of inventiveness and terrific vibe. I think I’ve rolled credits on around 10 new indie MV’s in 2025 and this is among the very best.
BIOMORPH is on sale for the first time on Nintendo Switch in both North and South America at 20 % off! This offer ends July 9! nintendo.com/store/products…
The moles are perhaps not the brightest of the animal folk, but they love what they do, you know? And that counts for something. #screenshotSaturday #GameDev #indiedevs #metroidvania #pixelArt store.steampowered.com/app/2636830/Be…
Spent the whole day stress-testing, and edge-case-bug-fixing for Behind the Kingdom's different movement abilities, using them with each other, interacting with every possible environmental object, enemy, and projectile, sometimes just straight up button-mashing chaos. It was NOT…
Must repost glowing pixels when I see them!
Abandonned lighthouse (or is it ?) #pixelart
I strongly vouch:
Commission open for pixel art What I do: ✔️ Character design & animation ✔️ VFX ✔️ Tileset - Background #pixelart | #ドット絵
For this #screenshotSaturday, I'm reposting our *world map"*created by @TransientCode. Like in many search-action / metroidvania games, unlocking & completing the "game map* is part of the core gameplay. But the lands Behind the Kingdom are not entirely unfamiliar; everyone has…

Here's an early #screenshotSaturday featuring one of our first bosses! This one still gives me some trouble if I don't force myself to play calmly, because even though I know all his tricks, he just has a lot of them, and you're still a bit of a wee babe power-wise at this point.…
I was told the bugs here were significantly less adorable. Ah, nevertheless! (slashing commences) #GameDev #indiedevs #metroidvania #pixelArt store.steampowered.com/app/2636830/Be…
Look, I'm trying to use this save point. It's weird with you just hovering like that - I need some space, okay? Alright, that was hurtful, I'm sorry. #GameDev #indiedevs #metroidvania #pixelArt store.steampowered.com/app/2636830/Be…
Pixels with built-in stories
Still here! Busy ✏️ for folks. Some day though I’ll finish this personal one
Just played the demo of this SWEET retro platformer with some of the loveliest pixel art I've seen in a while. Paired with terrific mechanics and perfectly-styled OST, I found it impossible to put down!
A Demo of "Okko the Exiled", the game I'm working on, is available and free for PCs on Steam! You can play the first levels, battle the first Boss and explore a good slice of the story! ow.ly/SC6T50W0zW7 Share and Wishlist! #pixelartgame #indiegame #indiedev #retrogame
If it hurts me, it should hurt you, only fair! #GameDev #indiedevs #metroidvania #pixelArt Wishlist: store.steampowered.com/app/2636830/Be…
Recreated the first simple puzzle room I ever made for BtK. I still like it... and I still love shrubs! Gives deadly exploration a little of that good ol' holiday cheer. store.steampowered.com/app/2636830/... #screenshotSaturday #GameDev #indiedevs #metroidvania #pixelArt
...in which we see classic ability-gating, introduction of subweapons (bombs), and a li'l ol' sequence break we have decided can stay. #metroidvania #gameDev #pixelart
Obviously kinda THE challenge of pixel art is conveying huge volumes of both info AND feeling with a very a limited resource (pixels). Zoom in to see just how unforgiving this pixel scale is. There are just so many types of shape, and so many palettes, all conveyed brilliantly!
I really loved working on this, it tested pretty much everything I’ve learned and taught me even more in the process