Techartist
@techartist_
Exploring tech and AI to sculpt visual arts, 3D, code and imperfection. Experiments from a chaotic mind.
Built with p5.js, this animation features a flow-driven particle system with trigonometry-based motion, vector interpolation, and mouse-driven forces. Particles follow structured segment-based trails with subtle brightness variations. 🔊
There's never been a better time to build with Three.js. The synergy of AI and Three.js opens up endless possibilities.
Caged... A Three.js WebGL shader with ray-marched octahedrons, soft shadows, procedural colors, and Phong shading, using GLSL distance functions and 2D rotations.
My amateurish attempt at generating a short video with AI inspired from Tron.
From the archives: If a torus knot were a Marvel character 🔊 Three.js and WebGL power 20,000 glowing particles, utilizing BufferGeometry, PointsMaterial, and UnrealBloomPass.
A massive thank you to everyone who has liked and reposted my work. Your support is really appreciated. Every bit of encouragement means a lot to me. ❤️🙏