Steven🛰️
@starmotedev
procgen addict | making Arcticide, a procedural survival shooter also on that other blue site (same name) steam: http://store.steampowered.com/app/2259590/Ar…
added player proning. reduces sway and recoil, but makes your body temp drop faster. kinda cool how it makes you notice smaller terrain features
bed, soup kettle, and quest console - sleep/heals/food are free in base (wip)

The Meganaut Demo is live on Steam! 🔴💀🪱 Go find your friend Seija, who's lost in the megastructure And go find your real life friends and tell them about it :) Demo link below 👇👇👇 Please: ✅Wishlist ✅Share ✅Like ✅etc. Reviews are enabled so share your thoughts!
Today I had the first proper AI playtest with voice acting and new expanded early access maps. It feels quite nice to actually play something after spending ~6 months in a closed placeholder debug map testing just individual features :)
I lowered the footsteps recently, and now the bears are damn ninjas. It'll be a quick fix, but man, actually getting jumpscared
the lynx may uh need a nerf, or maybe I just suck ...maybe both
a little cqb awp action - trying some combat stress testing with higher enemy counts
My favourite parts of games always involve being able to engage in "texture of life" activities that are not mechanically or narratively impactful, but contribute instead to the verisimilitude of the world. I chose to make an entire game built around such interactions. #gamemaker
closed DMs; can be reached on the other blue site, etc. just getting too much unhinged spam lately