Slashie
@slashie_
Indie GameDev - #Roguelike - https://slashie.net - https://youtube.com/@slashie/ Migrating to http://slashie.bsky.social
Project Hadria, Project Bringlia, and Wrath of Kramora have been added to slashie.net - All of them unfinished projects that someday will be



Been wondering if I should add client work to slashie.net, there are some awesome things I've worked for clients on that I feel are worth sharing!
This is how ChatGPT imagines Santiago Zapata, the roguelike developer from Medellín, Colombia.

I guess the first task at hand is to release a new version of Rise of Kramora, with the accessibility improvements
A well designed brain never leaves its human host be happy, will always find, or come up with, a daunting problem to be solved.
I'm doing something VERY HARD this weekend (tomorrow). I don't think I've had a challenge like this in years.
the moment I got a code review feedback starting with "I asked Claude to improve your code: [updated source code]" something changed on me.
bokaro will fry your head and that's fine youtube.com/watch?v=Jtm6ik…
Our lives, our struggles are just a joke to some kind of transcendental entity or law
An unexpected, but very welcome surprise from BlindiRL - wanna know more (everything?) about how Jupiter Hell Classic came to be, and what it is? Give the man a like <3 youtube.com/watch?v=oxt-LC…
One of the issues of being a famous indiedev is I cannot really share my dumb feelings here anymore... sigh... the fame... it's just too much.
DONT do it slashie, that's the worst possible thing you could choose to do right now DONT!
As someone who does code reviews and integration, work is slowly becoming hell with the wide acceptance of AI-generated code.
Worst mistake a gamedev can do is to stop playing games. Just - don't. (100% guilty of this). You just lose the grip on the reality and miss the mark on what you should aim to do. What is acceptable, what is good enough and what is not enough.