Sebastian Dussault-Perez
@sdp_vfx
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Impact and Explosion Study I used Embergen to create the flipbooks. #UE5 #realtimeVFX #gamedevs #VFX #Embergen
"Lucas Da Rosa Rodrigues showcases an awesome breakdown of water, fire, earth, wind, and lightning VFX in Unreal Engine using Niagara. Check it out below!
Wonder why math is important in gamedev? Let’s talk about sine waves today and how they can be used to make real-time VFX! (1/10) #math #realtime #vfx #gamedev
Great #vfx ref for rocket jet FX; that initial shock wave/impact blast right when it fires up is especially spectacular -
#ゲーム制作 カットイン技動画試作 嘘だろ!?あんっっっなに時間かけて作ったのに撮れ高5秒!??? #indiegame #IndieGameDev
I publish Ultra Hologram Maker in Fab! fab.com/s/7d234ede47e5 You can create a high-quality hologram of your own model with easy setup!
Unreal Engine 5 - FX102 student work - Water Skill Couse Info : fx102.kr Foreign students can also take the course. English subtitles provided discord tag - fx102#3886 If you add us as a friend, we will send you a message. The basic course is a 6-month course of…
Unreal Engine 5 - Wind attribute attack and shield Couse Info : fx102.kr Foreign students can also take the course. English subtitles provided discord tag - fx102#3886 If you add us as a friend, we will send you a message. The basic course is a 6-month course of…
Unreal Engine 5 - FX102 student work - Stylized Sword Slash Couse Info : fx102.kr Foreign students can also take the course. English subtitles provided discord tag - fx102#3886 If you add us as a friend, we will send you a message. The basic course is a 6-month…
REPOST Executions mayhem compilation #gamedev #indiedev #madewithunity #RPG
Tried making this in After Effects as a part of group session in my discord. It was a great practice.
Stylized ribbon study #UE5 #Niagara #gamedev #realtimeVFX
Finished my void slash vfx recreation of vergil from dmc5 #screenshotsaturday #indiedev #UnrealEngine #realtimeVFX
Exciting news! We'll be at the cgameawards.com on February 15th for something special. Can’t share the details just yet, but stay tuned - more info coming soon! 🎉😊 #GameDev #EarlyAccess @cgameawards @PlayDirectorate
Game Developer @CChaBouzu has shared a new action-packed demo showcasing the combat in Metal Frontier, an upcoming isometric mecha shooter powered by Unity. See more: 80.lv/articles/actio… #gamedev #indiedev #indiegamedev #unity #unity3d #madewithunity #gamedevelopment
VFX Sketch - Power Up! #UnrealEngine5 #Niagara #RealtimeVFX #GameDev
Still can't believe what the Real-Time Caustics can do in Shaders Plus! Development sometimes takes forever, cause I'm stuck just playing around with stuff like this for hours🤪😍 If you're curious about these Real-Time Caustics: shadersplus.crd.co #blender #b3d #blender3d
Hello #VFXFriday ! Here's a collection of static meshes distributed across a grid using Niagara. The meshes are animated using vertex texture animation, with the playback speed dynamically controlled by the particles velocity. #UE5 #TechArt #GameDev #RealtimeVFX #Horror