Satvik
@satvikk_guptaa
nerd . 19 . philosophy. gamedev .art
My first linux rice is done Fedora kde plasma 😋 My idea was matrix core with math fractals I love it For tiling I am using kwin Terminal - kitty Special thanks to @namishh__ for his wonderful guide again



hell yeah !
BREAKING: 🇮🇳 PayPal partners with NPCI International to simplify cross-border payments. Indians can now use UPI to shop at international stores that accept PayPal.
everything is possible in C++ Its like a metalanguage use Macros , template meta programming operator overloading and you can shape it to fit any programming paradigm my personal fav is SMITF paradigm(shoot myself in the foot)
c++ is as verbose as it gets, but c++ gives the choice you can write very c style raw structs with some function pointers and pure functions or can go with templates metaprogramming sifnae stuff like that , c++ verbosity is very context dependent it can be very terse or very…
discovered this cool site , make sure ur site componenets follow WCAG AA for best readability

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For understanding 1. memory management -> Learn C 2.concurrency -> learn Go 3.Functional Programming ->Learn Haskell 4.Object Oriented programming -> learn Java or .... embrace chaos learn C++ 😎
C++ Snipets Day 2 what will be the sizeof(A) ? If you're thinking 5 (1+4) or 9 (1+8), you're wrong. But why? Modern CPUs prefer data aligned to word boundaries. So the compiler adds 7 bytes padding after char. Result: 1 + 7 + 8 = 16 bytes on 64-bit.

hmmm so it seems GAME ENGINES are kinda complicated its crazy how much goes into making so many systems work together (Source : Game Engine Architechture jason gregory )

The hardest part about programming is writing code which works now but also works with features you are going to add in the future
Progress not much visually but instead of using uniforms learnt about SSBOs which helped with dyamic lighting made it easier to add more lights dynamically slightly better lighting calculations

Rendering many meshes with their own shaders, all affected by dynamic lights this is a pretty hard problem for me rn i think i am gonna have to redo some stuff