Omar 🍋
@ocornut
dear imgui http://github.com/ocornut/imgui + test engine / the dragon’s trap @lizardcube, dreams, tearaway, pixeljunk shooter, soul bubbles, meka, smspower
Announcing 'Dear ImGui Test Engine' + 'Dear ImGui Test Suite', available now. - automation/testing for Dear ImGui apps - run in your live app or headless on CI; - run at robot speed or simulated human speed; - export screens/videos for e.g. generating docs github.com/ocornut/imgui_…
This is awesome! Fantastic work by @jimmy__lefevre here, replacing Harfbuzz/OpenType segmentation and shaping in one stand-alone 22kloc header file.
kb_text_shape.h is out now! Single-header C/C++ text segmentation and shaping in ~22k LOC: github.com/JimmyLefevre/kb
kb_text_shape.h is out now! Single-header C/C++ text segmentation and shaping in ~22k LOC: github.com/JimmyLefevre/kb
How to Firefox kau.sh/blog/how-to-fi… (news.ycombinator.com/item?id=446453…)
I've been dreaming of this C++ profiler for my game for over a year. It's now here. It shows me the slowest code logic that runs over my game components in real time. Each one is a lambda that I can find at the file name and line number. An hour after I made this, I already…
dear imgui 1.92.1 released! github.com/ocornut/imgui/… Maintenance/followup release with various fonts & backends related fixes (e.g. Emscripten content scaling fixes. Vulkan fixes. Raw OSX backend fix for multi-viewports)
Apparently ‘Status’ is a reserved keyword in C… if you use it, Linux users will rightfully complain that X11 headers has a ‘#define Status Int’ which is causing problems. Somehow after all those years X11 headers weren’t reworked to reduce 90-era leaks? This one seems fixable.
Things have changed quite a bit over the years with FlexBV. Still using ImGui @ocornut with SDL3 now, and relying heavily on ImHex @WerWolv to reverse engineer PCB file formats so we can support the RightToRepair on Win, macOS and Linux.
In the spirit of Dear ImGui de-facto "under-promise, over-deliver" strategy, the demo still uses ProggyClean 13 px bitmap font, with many details not immediately visible so it still delivers a underwhelming first impression. 👌 But hey, it takes time to nail everything.
The first release of Asset Cooker is here! github.com/jlaumon/AssetC… The repo was made public almost exactly one year ago! Many bug fixes and improvements were committed since then 🙂