Nick Seavert
@nickseavert
Founder & CEO @JangaFX "The right man in the wrong place can make ALL the difference in the world. So, wake up, Mr. Seavert. Wake up and smell the ashes. "
Here's my Guide To Taking Serious Action - a terribly long article detailing my perfected process for achieving major goals. open.substack.com/pub/nickseaver…
My attempt at classic stylized fire using looping circles. Simple enough in IlluGen, but I think we could greatly improve this workflow, and I've thought of a few new features we can add to make this easier in the future.
"Lucas Da Rosa Rodrigues showcases an awesome breakdown of water, fire, earth, wind, and lightning VFX in Unreal Engine using Niagara. Check it out below!
Just a reminder that Elemental Week starts on Monday July 28th at 12:30 EST! We'll be going over our past year of development, releasing new tools, new updates, and launching on MacOS (IlluGen & GeoGen) for the first time.
My complete LiquiGen Immersion beginner course launches next Wednesday, July 30, along with the official release of LiquiGen 1.0. Join the waitlist at the link below - learn all the settings through easy examples - import into unreal engine for games & cinematics - import…
Working on a node zoo for IlluGen so that when it comes out on Monday, you have the full scoop on what each node does!

Stylized Electricity Breakdown ⚡ By using vertex colors, you can animate meshes like a "3D flipbook," giving you precise control over trail behavior. This technique is both flexible and saves performance, perfect for stylized effects. #realtimevfx #UE5 #VFX #gamedev
Elemental Week starts on July 28th and we'll be releasing these updates: LiquiGen 1.0 + LiquiGen MacOS (Beta) IlluGen 1.0 on MacOS (Beta), Windows, and Linux GeoGen MacOS (Beta) release EmberGen won't be getting any updates as we're still hard at work on EmberGen 2.0, and…