Michael Cuevas
@michaelCuevas27
Principle Animator/VFX/3D @UncappedGames
my favorite walk cycle animation Our next closed beta Nov 7th you can sign up here: playbattleaces.com model by: @games_mythos concept by: @MrJackArt
🐲 Dinozilla rig now available at 3dFiggins.com/Store! Full range of controls for body/face/accessories and game ready! Model by Marcelo Pinheiro 📡 RT for a chance to win a free download!
Some more uncut footage from a game I'm developing with my buddy @fireapache. Recorded realtime in editor (m1max macbookpro). Built in #UnrealEngine 5 for both win and macos #screenshotsaturday #indiedevSome #ue5
Rumi from #KPOPDEMONHUNTERS fanart. Done completely in @maxonzbrush
#unity #indiegame #MetalFrontier #mecha #インディーゲーム #ゲーム #ゲーム開発Devlog 07/27 Amid the tedious grind of animation retargeting, I cobbled together a rough test scene—yet it sparks unexpected excitement✨ I could almost hear the footsteps of a mecha.😇
No fly zone, Travis is shooting skeet. Finding new ways to deal with canyon turrets is always fun. Pull!
🌿🏰 Overgrown Hilltop Ruin complete! Sculpted in @Blender, textured in @Substance3D, and rendered in @UnrealEngine — I even brushed up on UE5’s material workflows. Dive into the breakdown on @ArtStation: artstation.com/artwork/YG2lB3 Let me know what you think!🤔 #3DArt #UE5
Watch out for those rotors. When you record lots of footage you get some gems like this as a byproduct.
5 hour challenge for today tryna get back in touch with the choreography brain
Happy #PortfolioDay My name’s Charles! Currently at @insomniacgames as a senior animator. Here are some of my more recent professional and personal work. Some old stuff too!
celine kim, the creative director of kpop demon hunters, once drew this beautiful fanart
I had the privilege of doing the cloth simulations for two of the hunters in the first shot and all three in the second. These were some of my favs to work on and the most layered and complex. Seeing it go thru each department from early stages to final was incredibly inspiring
I was lucky to be part of the keylighting process for this sequence. I especially enjoyed lighting the first shot, capturing moments of beauty, strength, and kindness. Huge credit to all departments, directors and supervisors! Loved working on it 🫰 #KPOPDEMONHUNTERS #animation
Here is my animation process for the Phaseguard Ghost skin in @VALORANT It was a lot of fun to put these new animations into the ghost, including the center axis relock idle pose, new equip, reload and inspect. Enjoy!
one of my favorite things this week is seeing some of the shots I worked on become the best new reaction gifs
Michael Jackson passed away 16 years ago, I was on the patio of the Santa Monica Studio office working on God of War when the news broke. pic below is from 1999 during a motion capture session with mocap guru JR Salazar, myself and the king of pop. RIP
