Meshcapade
@meshcapade
Building 3D embodiment for AI agents so that they can see, understand & interact. 🏂 Platform: http://meshcapade.me 🤖 API: http://meshcapade.com/docs/api
MoCapade 3.5 is officially live this week on our platform! 🚀 🎭 Facial expression tracking 👣 Foot locking Capture full-body motion and facial expressions — no suits, no markers, just one camera. Any camera. Experience the next generation of markerless motion capture. 🎉 Come…
#stuntdanyramos These types of dynamic movements, like backflips, are precisely the ones that most often challenge motion capture systems, making them an excellent example. I also used some characters from the #iclone hashtag (Reallusion).
🚨 Meet Meshcapade at #gamescom2025! 🚨 See next-gen markerless motion capture LIVE in Cologne 🎮✨ 📆 August 20-24, 2025 📍 Booth A 067 | Hall 10.1 @gamescom Catch our latest markerless motion capture demos—interactive, real-time & future-proof. Step into the future of game…

✨ Big news from Meshcapade! ✨ We’re heading to #SIGGRAPH2025 in Vancouver! When: August 10-14, 2025 Where: Booth 209 @siggraph This year, we’re showcasing TWO demos of our next-gen markerless motion capture 🎥⚡ — built for creators, engineers, and researchers who care about…

One of our latest release "MoCapade 3.5" features. foot locking!
When I first started testing Meshcapade eight months ago, it had the typical foot sliding issue and didn’t capture hand movements. Over time, they’ve improved it, and honestly, version 3.5 delivers remarkably efficient capture
Meshcapade released version 3.5 yesterday, which includes 🦿 Foot locking 👦 Facial capture video credit with xsens : Lessi Sitdikova 👉 lnkd.in/d-8y5vkH I believe Meshcapade’s video capture is evolving very well 👏 💪
🎮✨ Create Game-Ready Animations in Minutes — No Mocap Suit Needed! ✨🎮 Want to bring your characters to life fast and effortlessly? 🕺💻 This video shows you how to use @DeemosTech's Rodin, @reallusion's AccuRig and our MoCapade to convert a simple image into a fully rigged…
A test of what I could do with #rodin convert an image into a 3D model @meshcapade video capture #UnrealEngine5 💻 Tutorial Spanish youtube.com/watch?v=aE5Pdz… 💻 Tutorial English youtu.be/gDi5BbF8pAo?si…
🎥 Insightful workflow by @alerender_mocap! He turned a single image into a moving 3D character using: ✅ Tripo3D – for creating the 3D model ✅ AccuRIG – for rigging the character ✅ Meshcapade – for markerless motion capture A simple, smart way to bring characters to…
De imagen AI a 3d con animación de @meshcapade
Como convertir una imagen generada con IA en un modelo 3D con animación de captura de video Tutorial Español youtube.com/watch?v=YvF6rt… English youtu.be/DbSptRb0NJ8?si… #mocap @meshcapade #ia #tripod3d
Physical intelligence for humanist robots. At @meshcapade we've built the foundational technology for the capture, generation, and understanding of human motion. This blog post explains how this enables robot learning at scale. medium.com/@black_51980/p… perceiving-systems.blog/en/news/toward…
Check out this awesome breakdown by @alerender_mocap on using Meshcapade to bring video-based motion capture into Unreal! 🎬✨ From flips to fight moves, see how video gets turned into clean, editable motion for your characters, ready for cinematic scenes. ⚔️🤺 #MotionCapture…
Katana movements captured with @meshcapade #iclone8 #unrealengine5 #mocapvideo
What happens when you bring production-ready digital humans to the world’s top computer vision conference @CVPR? At #CVPR2025, we showed the future of human modeling, not in theory, but in practice: ✔️ Real-time avatar generation from images and video ✔️ SMPL-based motion and…
@Meshcapade's vision has been to enable machines to see, and then learn to understand and interact with humans as humans do, naturally, intelligently. Thanks to Gabriele Romagnoli at XR AI Spotlight for the lovely discussion about what it means to build truly human-centric AI.
Testing video motion capture, with a mountain climbing video @meshcapade #UnrealEngine5 #iclone8 #mocapvideo