Lance Snider πΊπ¦
@lances_art
Artist, animator & Developer Technical Lead at @rive_app. Hit me up on bsky https://bsky.app/profile/lancesnider.bsky.social
I'm really liking how it feels with touch and device orientation tracking. Crazy finally seeing my drawings come to life how I see them in my head. Can't wait to get the rest of the characters in there! @rive_app #js
Swapping images within the same mesh with the new image data binding tool. Available now in Early Access!
You can now data bind images in Rive! @airnanan demonstrates how to use the feature to dynamically swap images in the Rive Editor and at runtime β available now in Early Access! π
we need more amber, AI companion - idle state work in progress @rive_app
Introducing Data Binding Artboards! Now you can dynamically load an artboard from a separate Rive file. Swap in avatars, toggle views, A/B test layouts, and load any other type of component from an external Rive file at runtime. Audio on π
Data Binding Images is open to the public! You can now add Images as a new View Model property, which can be dynamically controlled at runtime. Create avatars, product shots, skins for your graphics and characters, or any other component that needs to load images dynamically.β¦
Itβs Data Binding Week at Rive HQ! Weβre announcing three features to supercharge your design with data. First up? Data Binding Lists β Lists let you build components with a dynamic sequence of items. Think contact lists, carousels, or a hand of cards. Audio on π
been obsessed with using cinema4d renders in @rive_app lately. i can make them interactive or deliver with alpha so elements elements can break the frame. all for just a couple mbs. itβs really been a game changer.
Here are 5 steps to prep and optimize your file so your developer loves you β or at least tolerates you: 1. Validate state machine logic 2. Check the file size and asset setup 3. Use Data Binding instead of inputs Read the post for 4 and 5 π rive.app/blog/5-tips-toβ¦
Rive now works on Google App Ads! π Bring interactive, motion-rich experiences to your campaigns. Now you can design ads that stand out from the crowd and connect more deeply with your audience.
Added ze button to @RiveoApp as a template. Give it a go! Just be careful, it's fragile...
More amazingness made possible with @rive_app's data-binding features. Added some control sliders to the min and max X and Y for the particle emitter.
Yep, with data binding lists in @rive_app it's now possible to create fully customized particle emitters!
Made these marble switchers in @rive_app . Canβt stop playing with them π
Built a new cool feature for the ChainGPT site - a detailed, interactive product ecosystem diagram made in @rive_app. 4 Rive files running simultaneously with great performance. Fully responsive, hover actions included. Doing it manually in CSS/JS would've been a nightmare.
You can now individually replace instances of images, rather than the image asset itself.
π§ Early Access β Data Binding Images Design smarter sports graphics for dynamic lower thirds π Use for livestreams, broadcasts, and game UIs π One mesh, multiple image variations π Real-time data integration π Reliable and scalable π Public release coming soon!
π’ We're hiring a Security & DevOps Engineer at @rive_app
Image binding in @rive_app really opens up a new level of possibilities. I'm having so much fun making this little rally car game all in Rive. Y'all better get image binding out of early access ASAP.
Skinnable music player UI built in Rive by @drawsgood 𧬠Customizable themes using separate Data Binding view model instances β to drive layout, colors, album art, and animation π Localized text, tracklists, and progress bar are data bound and update at runtime
π£οΈ Looking for work? We've updated our thread of job openings looking for Rive experts (newest first) π§΅π