Adrian K.
@goshki
Permanent procrastinator, indie #gamedev wannabe. Stranded in 16-bit era, fueled by nostalgia. Working on #mystery #adventure: “Wright Files: Egerton's Pickle”
** 🗓️ CHECKS CALENDAR 🗓️ ** Ah yes, today marks exactly the fourth anniversary of starting work on “Wright Files: Egertonʼs Pickle”. 🥳 #indiegames #detective #mystery #game #gamedev #indiedev

My first dabbing at 3D modeling was in high school when I created high-poly Karl Gerät (sic!) in 3D Studio MAX 1.0 to get A+ in CS class. Then dropped 3D modeling for 30 years. Two years ago I retried, this time being wiser and doing low-poly Aston Martin DB5 in @blockbench. 😅
share a piece of art lore about yourself
Oh hey, it's also #screenshotsaturday! Finally I have something to show exactly on Saturday. Because videos count as screenshots, right? RIGHT?
The characters in “Wright Files: Egertonʼs Pickle” are finally becoming alive. Not a permanent state in a whodunit murder story. 🕵️♂️ #indiegames #detective #mystery #game #gamedev #indiedev
The characters in “Wright Files: Egertonʼs Pickle” are finally becoming alive. Not a permanent state in a whodunit murder story. 🕵️♂️ #indiegames #detective #mystery #game #gamedev #indiedev
New game coming soon. store.steampowered.com/app/3902010/Ov…
Happy 40th Birthday #Amiga40. I got in late in 1991, and never got out again :) Today there is still a very active community with new hardware, games and projects every week! See you in Mönchengladbach! nivrig.itch.io #Commodore #RetroGaming #RetroDev #RetroComputing
Happy 40th birthday, #Amiga! I still have this Zeewolf remake waiting to be done some day... maybe for your 50th birthday...? 😅 #Amiga40 #Commodore #RetroGaming #RetroDev #RetroComputing
My #lowpoly terrain generator toy now has terrain patch recycling, wavy ocean and a three-wheeler to drive around (powered by TopDown Engine by @_moremountains). 🚗 Is it Zeewolf-like enough yet? 🤓 #madewithunity #gamedev #retro #amiga
Wonder why math is important in gamedev? Let’s talk about sine waves today and how they can be used to make real-time VFX! (1/10) #math #realtime #vfx #gamedev
Storyboarding and filming tips. A massive post with 50+ tutorials! Made by me.
It just struck me that in a couple of years we will have 60-70 yo folks who one day may be like: “hey, how about I learn making #Quake 1 maps...” And why wouldn’t they! And that later in my life I might be one of those guys. We live in fun times.
If I watched only the first half of “Tenet”, does it mean that Iʼve actually watched the whole movie?
This is a long thread about Square Enix, the Microsoft layoffs, AI, and Metcalfe's law.
a recurring problem when working in 2.5D is that its hard to gauge the colliders of objects in a scene which leads to players getting stuck i think i've found a really dumb and/or clever way around it if you wanna read a little thread (1/5)
TIL [PL]: chemoterapia vs hemoterapia Po więcej zapraszam na: sjp.pwn.pl/zasady/zestawi…
![goshki's tweet image. TIL [PL]: chemoterapia vs hemoterapia
Po więcej zapraszam na: sjp.pwn.pl/zasady/zestawi…](https://pbs.twimg.com/media/GucGL63XIAAiUUn.png)