ELO
@elo_collective
Celebrating Games, Communities and Culture through Competition, Creativity and Storytelling by crafting unforgettable experiences. #PowerToTheGamer
ELO is here 🧨 Community is Evolving - its time for... Power to the Gamer 📷




Flipping the script with @MCV_DEVELOP, as they pitted our co-founders against each other, who asked each other questions on the journey of ELO so far, and our mission to put community first in gaming. Find it in the June/July Edition here: mcvuk.com/digital-librar…
Here we go! ELO is here to empower gaming communities, helping game studios and creators crafting community experiences and game relevancy. #powertothegamer #gaming #community @roaldvanbuuren @ItsBK201 @Maxr7020 @Lewisr7020, Harry Fields
ELO launches to remake game marketing with community-first vision venturebeat.com/gaming-busines…
In our new content series, ELOQUENT About Community, we speak with @Method co-founder @Methodsco about the early WoW days, and their evolution to MMORPG powerhouse, to now fundraising for their next steps. linkedin.com/pulse/20-years…
The announcement of Cyberpunk: Edgerunners season 2 underlines the power of a strong IP and the power of transmedia. @roaldvanbuuren takes a look at why it's so powerful in #gaming: elocollective.medium.com/why-transmedia…
What the 2025 PC & Console Report tells us about surviving and thriving in a crowded, flat market: why gaming’s future doesn’t belong to the loudest launch, but to the strongest community. Read @wsleijffers words here: elocollective.medium.com/why-gamings-fu…
The cost of cheating..
$175,000 and a lifetime ban. That’s the cost of cheating according to Epic and a US judge. It feels unprecedented, but South Korea is, again, lightyears ahead. elocollective.medium.com/the-cost-of-ch…
We believe the future of gaming won’t be defined by short-lived virality or individual influence, it will be built by communities, working together, experimenting, sharing, and participating. We believe in the Community Economy. medium.com/@elocollective…
Community. We love using that word in gaming, but what are the actual cornerstones of a community? In @roaldvanbuuren's words, there are 4 main pillars: purpose, belonging, participation & structure. elocollective.medium.com/4-pillars-of-b…
New game trailers are cool. What's cooler? Actually playing the game. Is playtesting the new trailer for developers? My thoughts: medium.com/@elocollective…
#Cyberpunk had a rocky launch, but #CDPR managed to turn it around by focusing on their community. But what does that mean? Here's what: medium.com/p/how-cdpr-tur…
When people talk about community building pre-release, it’s often framed as something for indies. The scrappy, underdog move, the “we don’t have a marketing budget” strategy. Wrong, and @larianstudios proved it: medium.com/p/building-a-c…
Today, there are more games released than ever before. The ones that stand out and succeed? They've built successful communities at the core level of their game, starting from Ideation Day 1. medium.com/p/communities-…
#SteamNextFest: what we've played so far: Absolum, Jump Ship and Starlight Re:Volver. EPIC! What are you playing? Next up for us: Morbid Metal, Wildgate and Solo Levelling.

"We’re here to empower the community creating ‘out-of-game’ experiences which in return empowers the game studios to focus on creating the ‘in-game’ experiences." @wsleijffers on Gamesbeat: venturebeat.com/gaming-busines…
“The reality is, as humans, we seek out community because it gives us a sense of belonging, a sense of purpose.” Thanks @Dom_Sacco and @esportsinsider for letting us rant about community! #PowerToTheGamer esportsinsider.com/2025/05/esport…
ELO launches to remake game marketing with community-first vision venturebeat.com/gaming-busines…
Hi mum, I'm on @GamesBeat ! venturebeat.com/gaming-busines… @elo_collective #PowerToTheGamer
[REBOOT: REDISTRIBUTING CONTROLS] Script rewritten. Returning controls to player.