Andreas Persson
@apgamesdev
Game Director for ISLANDERS: New Shores and SteamWorld Build, now looking for new opportunities. Loves coffee, history, and strategy games.
The battle system is almost complete. Transition between battles and exploration. Abilities, multi-targeting, attacks, healing, and reviving. Simple AI decision making. Sound mixing and sound need a lot of work. #gamedev #indiedev #ゲーム制作 #madewithunity
Refactored the battle system, which will make it a lot easier to work with going forward. Still basic functionality only, but will start working on abilities next. #gamedev #indiedev #ゲーム制作
Who needs doors when you can make your own #monogame #indiedev #ゲーム制作
The game I have been working on at my job just released youtu.be/q7JfhZ5yVT0?si… 😊 check it out!
ISLANDERS: New Shores [Switch - 80] reviews are coming in now: metacritic.com/game/islanders… "Wonderfully zen and relaxing, Islanders: New Shores is the city building game for people who don't want to get bogged down with nitty-gritty." - Kim Snaith, GameSpew
Got bored this weekend and implemented a blackjack minigame. #gamedev #indiedev #ゲーム制作
Time to get back to the battle system, it needs a lot of work. Beware, not all chests are what they seem... #gamedev #indiedev #ゲーム制作
Added bombs. Now for breakable walls :) #gamedev #indiedev #screenshotsaturday
Looks like meats back on the menu, boys! #monogame #indiedev #ゲーム制作
Some simple action combat. The plan is to have it as a way to start battles with an advantage and let the player automatically skip battles where there is a big strength difference. #indiedev #indiegame #unity3d
Some more puzzle pieces. Walkable crates that float and water that can be raised or lowered. #indiedev #indiegames #unity3d
You can hear me talk in the new ISLANDERS: New Shores release date trailer youtube.com/watch?v=obfnev…
Just a few small updates: created ladders and elevators. #screenshotsaturday #indiegame #indiedev #unity3d
Late #screenshotsaturday. Got my hands on an untextured ship that I have spent some time working on. Still some more touch-ups that need to be done, but getting closer. #indiegame #indiedev #unity3d



Why are we making a sequel to ISLANDERS? Great question! 🏝️ Checkout the devs latest video, where they reflect on what made the critically acclaimed original so special, and how they’re building on that magic in the sequel 💖 youtube.com/watch?v=gzDTzJ… #Indiedev #cozygames
Experimenting with pressure plates and the first iteration of a hookshot, which will be used later in dungeons. #screenshotsaturday #indiedev #unity3d
Grab up to 94% off of our Roguelike mega hits in the "Rogue-adjacent" Sale from now until 23 May! Get 20% off medieval punk roguelike Reignbreaker & pre-order Lost In Random: The Eternal Die to play early before launch on 17 June - as well as a bunch of other awesome titles!
With and without post effects #screenshotsaturday #indiedev #unity3d

Upside of a fixed camera perspective. One house mesh allows 4 different variants depending on rotation. #screenshotsaturday #indiedev #unity3d