Gianluca Lomarco
@__rockbiter
I'm a Creative Frontend Developer, living in Italy.
Tried recreating an old Blender experiment using CustomShaderMaterial with @threejs . Turned out pretty cool! Might be a bit too intense for aging CPUs, though. Give it a spin if you're curious supah.it/global-displac… #glsl #shader #webgl
From fire to frozen environment, building this frost trail effect on ice. I used parallax UV mapping to recreate ice with a crackled texture. Need to add some ice chips. live: ice-trails.vercel.app code: github.com/rock-biter/ice… #threejs #webgl #ice #frost #uvparallax #glsl
Ping-Pong buffers sounds like a game, but it's not! Anyway, it allows you to do crazy things like this smoke cursor trail effect. Now on my YT channel! 😉 live: cursor-trail-hazel.vercel.app YT: youtu.be/Xm7yqLUauGE GH: github.com/rock-biter/cur… #threejs #curl #noise #gpu #cursor
New video on my channel. 🥳 A simple dynamic box blur example in #threejs using postprocessing. link: youtu.be/StNUNH5WaNs #glsl #shaders #blur #boxblur #webgl #3d #tutorial

A new tutorial is available on my YouTube channel. 🥳 I'll show you how to create a simple portal material in #threejs vanilla. video is here ➡️ youtu.be/WJXDhLAJA2E 👉 Like and subscribe if you enjoyed the video! #glsl #portal #portalmaterial #webgl #shaders #3d

New challenge 🔥. Playing with instanced mesh and GPGPU simulation. #threejs #GPGPU #instance #particles #glsl #shaders #simulation #repulse #art #codeart #cerativity #creativedev
wip v4. 80k instanced spheres instead of particles... running at 120 fps. #threejs #instancedmesh #gpgpu #glsl #shaders #art #codeart #particles #3d #creative #creativecode
wip v3. Added Reactive bubbles made with #gpgpu particles. #threejs #glsl #webgl #art #codeart #cursor #trails #particles #repulse #lighting #electric
Still wip. V2 of my previous electric trail effect, now with water and reflection. #threejs #glsl #webgl #shaders #lighting #water #reflection #trail #cursor #bloom #postprocessing
Cooking 👨🍳 the electric version of the cursor trail effect with #threejs... This wireframe version is a little spoiler... Don't miss the updates. Follow me! 😉 #glsl #webgl #shaders #electric #lightning #trail #art #codeart #creative #creativedevelopment #3dart #3d
Playing with simple portal material in #threejs vanilla. The subject of this experiment is the Kingdom Hearts magic mirror from the Disney Snow White world. next step: add water reflection under the mirror #disney #glsl #KingdomHearts #SnowWhite #webgl #portal #magic #mirror
New tutorial! In this video, you'll see a simple post-processing grayscale effect with #threejs Thanks for watching 😉 YT: youtu.be/X2X_o1lvtMA #postprocessing #glsl #grayscale #shaders #postfx

WIP. New cursor trail effect. This time, I'm playing with underground magma turbulence and cracked ground, with a little post-processing effect to simulate volumetric lights emanating from the fractured ground. live: quake-trails.vercel.app #threejs #glsl #webgl #postprocessing
I posted a little tutorial on water reflection with #threejs on my YT channel. link: youtu.be/RZzz1Jexm0M GH: github.com/rock-biter/sim…