Tim
@TheTruexy
Senior Game Designer @TFT @riotgames | prev @leagueoflegends | Tweets are my own
Tuesday's PBE patch notes. This patch is intentionally small as the weekend's megapatch settles. We're focusing on bugfixes and tweaking roles to help Melee Fighters lategame. Tomorrow is the last PBE patch before Launch, so expect more changes then!


And the FINAL post about PBE today are a few more balance changes to items and 3* 5-costs. Roles Revamped significantly hurt how 3* 5-costs work. We're updating some rules to let 3* 5-costs really shine for the rare few who hit them on Live servers.

Continuing the PBE mega-patch, here are the Augment/Power Up/Item balance changes. As noted before, a focus here is on reducing damage scaling late-game, while also buffing up some lower-performing options.




KO Coliseum is out on PBE. Come try it out and tell me what's working and what's not

Fun fact, I applied from a Twitter post just like this from Meddler in 2019. So apply!
TLDR: Rare opportunity!! We're hiring for some Game Designer roles that do not require previous Game Design experience, with a major focus on Critical Thinking, Growth Mindset, and game familiarity. So if you're looking to switch careers, great opportunity!…