Josh Wilson
@StaticLoFi
Programmer/Game Developer who also makes funny videos Working on Netscape Cybermind YT Channel: @Above_Comedy My Team: @TCybermind
Here's the trailer! Again, super proud of the work here and you can play now for free at itch.io: jc-wilson.itch.io/netscape-cyber… #gamedev #indiedev #madewithunity @itchio
A Difficult Update About Hytale Hey Everyone, Today, I shared some incredibly tough news with the Hypixel Studios team: we’re ending development on Hytale and beginning the process of winding down Hypixel Studios over the next few months. This is not the outcome any of us - at…
A Difficult Update About Hytale Hey Everyone, Today, I shared some incredibly tough news with the Hypixel Studios team: we’re ending development on Hytale and beginning the process of winding down Hypixel Studios over the next few months. This is not the outcome any of us - at…
Experimenting with a Maya to Unity vertex blend and tinting workflow
Spent this weekend experimenting with a cool gas giant and planetary atmosphere shade for @s8box, really happy with the results.
Honestly expected the Oblivion remake to be 80 bucks, pleasantly surprised to see it at this price point.

He was a real one, this man practically raised me.
Viktor Antonov, the artist behind Half-Life 2 and Dishonored among many other games has sadly passed away. City 17 and Dunwall remain one of my favorite places in fiction. RIP
Viktor Antonov, the artist behind Half-Life 2 and Dishonored among many other games has sadly passed away. City 17 and Dunwall remain one of my favorite places in fiction. RIP
Made a quick holo sticker shader for @StaticLoFi and I's campaign
Finished my entry for the @s8box tech jam, this includes a ton of fun tech like dynamic rain and thunder, dynamic skyboxes, fake interiors, and traffic simulation.
why
Sony is working on allowing PlayStation players to smell in-game scents in real life
Started working on some more rain shader for @s8box, more work to do but its coming along nicely.
Geoff Keighley always sounds like he's about to announce a Half-Life 3 game, then it doesn't happen.
Added these 'corrupted' areas which use genuine JPEG compression to corrupt the environment around them.
Been working on a diegetic save system for a horror game I've been devving on. Big thanks to @GhostOfKabubu2 for these sick nasty first person animations.
Minecraft homepage in 2012 #WebDesignHistory
Minecraft homepage in 2012 #WebDesignHistory