Spy Inc.
@SpyIncGame
Recon. Sabotage. Survive. Fully Onchain Risk-to-Earn Game. Only on @Base http://discord.gg/spyinchq
Spy Inc reboot loading. The silence is over. The missions are near.
There has been an Intel Leak on @base All Docs have been revealed: paper.spy.inc
Staking isn’t idle. PvP isn’t luck. This is tactical onchain chaos. See you in the field, Agents.

Introducing $INC — the Invisible Network Credit. Earned by Spies on missions, it powers everything from recruiting new Spies to purchasing upgrades to storage in Steelgate's Vaults.

Build your network. Burn their assets. Every turn is a calculated strike. HQ doors open this week on @base

infiltrating @SpyIncGame and getting alpha x.com/i/broadcasts/1…
Livestream w/ The Masterminds Behind @SpyIncGame ! x.com/i/broadcasts/1…
Livestream w/ The Masterminds Behind @SpyIncGame ! x.com/i/broadcasts/1…
In Spy Inc, your Spies act every 12 hours. Each turn, you decide: defend, gather intel, sabotage rivals, or infiltrate enemy ops. All actions resolve simultaneously, onchain at the end of each turn. This thread breaks down the outcomes - and risks - of every move. 🧵1/5
Spy Inc Discord is now open. The Syndicate is recruiting. First 100 agents get whitelist. Join the operation: discord.gg/W39EvBgt
