Matt Leung-Harrison
@RiotPhroxzon
Lead Gameplay Designer - League of Legends. Managing Champions, Balance, Preseason, Modes teams Prev: Leaguecraft 101 Making League the best! 🇦🇺 to 🇺🇸
Happy Yunara Day everyone! We're so excited to see how y'all like her. Would love to hear all of your feedback and how she feels (fun, strong/weak). Her numbers are falling almost exactly within our forecasts right now (we predicted 44% day 1 and she landed almost exactly…

Thanks everyone for an amazing MSI! Got to meet a lot of players and do some fun segments and interviews with esports media. Tied with Dom in trivia, got outsmited by Kesha, got trolled by a viewer in “what's your worst take”, got to touch Faker's hand 🙂…
Sometimes the game is 0-0 at 20 minutes and sometimes it's 19-12 lol #MSI2025
Full Patch Preview 25.14! Firstly today, losers queue is not true, we're not intentionally making you lose more games while you're losing (it doesn't even remotely make sense why we would even spend compute time and increase queue times to do that). We're not matching you on…

Patch 25.14 Preview! MSI has put out really good games so far with Ka-lose-ta and When-TF-am-I-gonna-get-a-win looking pretty bad though. Meta is looking pretty good overall, main gaps have been some more AP junglers and a few more assassins, though a lot of the HP mid lane has…

One Cosplayer living in East Asia, far from North America, he wishes a flyquest victory in msi2025. Go fly~! @flyquest #MSI2025 #cosplay #FLYWIN #ltanorth #LeagueOfLegends #LoL
Imagine if Jax and Karthus were released today xD
This video is dialed - lots to do! youtu.be/qf2fRA4Jntk?si… via @YouTube
Patch 25.13 Full Preview! We wanted to swing more heavy on 25.12, so that we'd have time to see how it landed and then follow up in 25.13 Chatting about a few more of the interesting changes here: Gangplank - GP's harassment ability has been a bit worse for wear ever since…

Patch 25.13 Preview! This is the MSI patch! Pretty short list, we're mostly happy with where the meta is at, given that a bunch of champions are pretty ceilinged on SoloQ power and we're seeing a pretty good amount of diversity. Mundo - Mundo has picked up a ton of…

After a bunch of deliberation internally, looking at some player feedback, we've decided to nerf Shen by a bit. An interesting note for Shen is that for China in particular, he is basically not a factor (in each bracket he is both unpopular and unperformant) To elaborate more…
Patch 25.12 Full Preview! Going over a few interesting changes in each role bucket Top - Gwen has been strong for a while; looking to open a bit more windows for opponents to gain an advantage on her early through higher early W CD and lower base health before she gets her…

Patch 25.12 Full Preview! Starting the first of our MSI patches, MSI will be played on 25.13. Meta is looking decent, not looking for big meta shakeups and not too many regions are playing on 25.12/25.13. Mostly looking for small touches as a result. Top - Rumble and Gwen have…

We are hiring entry level Game Designers for both TFT and League!! 🎉🎉 We're looking for Designers that could be great at any of the core design functions on League: Champions, Modes, Ranked/Matchmaking, Balance, Seasonal Updates, etc. We're looking for passionate League…
Patch 25.11 Full Preview Junglers - Rengar, Diana, Udyr receiving some simple buffs; Udyr and Diana in particular was pretty reliant on Liandrys and now we're giving them compensation since Liandrys is in a better state now AP Twitch - Trying to focus changes in the direction…

Patch 25.11 Preview! The game is feeling decently balanced for most levels right now; a lot of the things that remain are larger structural issues with certain systems, etc. that aren't resolvable in small balance changes. Mage Items - Mage items overall have landed in a decent…

Been seeing some commentary on negative behavior stuff recently, a few things I'd call out: 1. We are very confident in our accuracy rate for existing detections; please feel free to forward any examples where you feel like someone was punished and it didn’t match…
Today, I wanted to focus on our philosophical approach to player behavior and punishments, given the excitement (and some confusion) around punishments related to our systems. Not going to dive into how our new detection system has been going, that will be for later. Focusing on…
Patch 25.10 Full Preview! AP Items - A few of the more notable AP item changes: - Cryptbloom is being positioned as the Haste counterpart to Void; it's got a better build path, but lower total burst value from lower Pen. May need to tune it a bit, but should be pretty close -…
