RenderDoc
@RenderDoc
RenderDoc is a stand-alone Vulkan, D3D11, D3D12, and OpenGL graphics debugging tool developed by @baldurk
RenderDoc v1.39 is now available! This version contains a number of new bugfixes as work continues on the foundations for future functionality. Full release notes: github.com/baldurk/render… Binary builds: renderdoc.org/builds
RenderDoc v1.38 is now available! This version contains a number of new bugfixes and some usability improvements. Full release notes: github.com/baldurk/render… Binary builds: renderdoc.org/builds
RenderDoc v1.37 is now available! This version contains primarily bugfixes after v1.36, but also includes some improvements and additional functionality support. Full release notes: github.com/baldurk/render… Binary builds: renderdoc.org/builds
RenderDoc v1.36 is now available! This version brings support for debugging DXIL shaders, as well as adding raytracing capture support to Vulkan and D3D12. Full release notes: github.com/baldurk/render… Binary builds: renderdoc.org/builds
RenderDoc v1.35 is now available! This release of RenderDoc is primarily a bugfix release, with some small improvements also included. Full release notes: github.com/baldurk/render… Binary builds: renderdoc.org/builds
RenderDoc v1.34 is now available! This release contains a smaller improvements, as well as laying the groundwork and baseline for new features to come in later releases. Full release notes: github.com/baldurk/render… Binary builds: renderdoc.org/builds
RenderDoc v1.33 is now available! It contains a new custom DXIL disassembly, and other smaller improvements and bugfixes. Full release notes: github.com/baldurk/render… Binary builds: renderdoc.org/builds
RenderDoc v1.32 is now available! It contains support for pixel history on D3D12, support for the slang shader language and tool, and other smaller improvements and bugfixes. Full release notes: github.com/baldurk/render… Binary builds: renderdoc.org/builds
RenderDoc v1.31 is now available! It contains quality of life changes and new features. There are also important bugfixes, and a workaround for a recent nvidia driver bug. Full release notes: github.com/baldurk/render… Binary builds: renderdoc.org/builds
RenderDoc v1.30 is now available! This version contains support for mesh shaders on Vulkan and D3D12, as well as some other general improvements. Full release notes: github.com/baldurk/render… Binary builds: renderdoc.org/builds
RenderDoc v1.29 is now available! This release has some improvements for non-deterministic ExecuteIndirect calls, as well as a number of bugfixes. Full release notes: github.com/baldurk/render… Binary builds: renderdoc.org/builds
RenderDoc v1.28 is now available! containing a number of bugfixes and a new capture option to aid capturing on Vulkan memory-constrained systems. Full release notes: github.com/baldurk/render… Binary builds: renderdoc.org/builds
RenderDoc v1.27 is now available, with a number of bugfixes and support for D3D12 SDK 1.610.1. Release notes: github.com/baldurk/render… Binary builds: renderdoc.org/builds
RenderDoc v1.26 is now available, with OpenGL pixel history support contributed, and some other smaller improvements. Release notes: github.com/baldurk/render… Binary builds: renderdoc.org/builds
RenderDoc v1.25 is now available, primarily with bugfixes but also with support for nvidia's nsight PerfSDK and several vulkan extensions. Release notes: github.com/baldurk/render… Binary builds: renderdoc.org/builds
Version v1.24 is out as a hotfix release, with a bugfix for D3D12 bindless captures that could commonly crash on replay. Other APIs are not affected and have no changes. Updated builds are available at renderdoc.org/builds
RenderDoc v1.23 is now available. Full release notes are available: github.com/baldurk/render… as well as binary builds: renderdoc.org/builds
RenderDoc v1.22 is now available. Full release notes are available: github.com/baldurk/render… as well as binary builds: renderdoc.org/builds
RenderDoc v1.21 is out now, as a primarily maintenance release. Full release notes are available: github.com/baldurk/render… as well as binary builds: renderdoc.org/builds
About 10 years ago (give or take a minute) I made the first commit to the repository that would become RenderDoc. I had no clue at all that it would turn out the way it has, but I'd say the project has been a success so far :).