RM120
@RM120_
私はゲームを作っています. Solo Game Dev, I also like to draw. Play Dungeon Watchers on Steam: https://store.steampowered.com/app/2497840/Dungeon_Watchers/
🚨DUNGEON WATCHERS IS OFFICIALLY RELEASED!!!! 5 characters with their own abilities, 2 maps each with two difficulties and their own set of enemies, 16 generic weapons/spells/summons. RT🔁to help, and link to the game 👇 #indiedev #gamedev #ゲーム制作 #ゲーム開発
I started working in the second map, a dimension between two opposing seas and you will be hunting enemies in the floating islands. Weird gravity fields will be all around the place. Also, a preview of the music I made for the stage. #indiedev #gamedev #ゲーム制作 #ゲーム開発
Today I am showcasing planetoids: you can walk and jump on them, or enter another planetoids gravity. Cylinders/tubes are working very well and you can walk inside and outside of then too. #indiedev #gamedev #ゲーム制作 #ゲーム開発
After polishing the gravity system, the player can now no longer fall off the map, but can instead orbit around platforms. #indiedev #gamedev #ゲーム制作 #ゲーム開発
I have some good news, the web version of Guns and Nuns won the 2nd place of the best of the month on @Newgrounds + best original game content, it have more than 25k views. That's nice! 🥳 #indiedev #gamedev #ゲーム制作 #ゲーム開発

The new gravity system allow the player walk in the edges of the map, not only that, even spheres. Now I can create cool dimensional levels with weird gravity fields, very fitting for the maps I have on my mind. #indiedev #gamedev #ゲーム制作 #ゲーム開発
Working in a new gravity system for the game, it allows the player to change the gravity direction. #indiedev #gamedev #ゲーム制作 #ゲーム開発
Currently working on making the menu animations, I will compose a music for the menu but so far, here is a preview of my WIP. #indiedev #gamedev #ゲーム制作 #ゲーム開発
Well, new weapon for the Nun, the Vulcan Cannon, high rate of fire and projectiles that pierce through the wave of enemies, it's intended to be a powerful unlockable that the player can get for doing good scores in the upcoming maps. #indiedev #gamedev #ゲーム制作 #ゲーム開発
The double uzi is working, now I will star to work on making custom projectiles them, also, I will star making more maps and enemies. #indiedev #gamedev #ゲーム制作 #ゲーム開発
Made the model for the Uzi, the nun will have two, one on each hand. #indiedev #gamedev #ゲーム制作 #ゲーム開発

I made the animations and added sfx to the shotgun, it's working well and delivering pain to those demons. #indiedev #gamedev #ゲーム制作 #ゲーム開発
I made a 3D model of a pump action shotgun, Nun + pump action shotgun + blasting demons = fun. #indiedev #gamedev #ゲーム制作 #ゲーム開発

I nun needs a holy arsenal, and so... the Holy Hand Grenade was born. "Oh Lord. Bless this thy Hand Grenade. That with it thou mayst blow thy enemy to tiny little bits, in thy mercy." #indiedev #gamedev #ゲーム制作 #ゲーム開発
Made a title screen with a working options menu. Created 3 kinds of pickups, heart for healing, shield for armor points, and hourglasses which extends your timer. #indiedev #gamedev #ゲーム制作 #ゲーム開発
I finished the combo system: defeating enemies fast makes a combo, when the combo ends you get a lot of points, every 100 enemies you enter in Holy Time mode, the nun becomes crazy, regenerate health and earn 1000 bonus points per enemy #indiedev #gamedev #ゲーム制作 #ゲーム開発
A preview for the wip UI I'm working on, I will post a video later to showcase some effects I'm making. #indiedev #gamedev #ゲーム制作 #ゲーム開発

I finished the facial expressions of the nun for the game. I would like to animate them in the future. #drawing #イラスト #オリジナル



Made animations, SFX and VFX for the player, added muzzle effects and lighting, enemies now have animations and I composed a new music for the game, I belief defeating demons with melodic instrumental rock it's a good combination. #indiedev #gamedev #ゲーム制作 #ゲーム開発
I made new 3D models for the enemies and guns, I also made a simple ai for the enemies and now they can move around and attack. I still have to make some animations for them but for now, they move doing a menacing T-pose . #indiedev #gamedev #ゲーム制作 #ゲーム開発
Yesterday I made a low poly model for the nun's hand and I rig it, later I will impot it on Unity and see how it looks in the game. #indiedev #gamedev #ゲーム制作 #ゲーム開発


