Miroslav Nemecek
@NemecekPanda38
low-level programmer: C++ Windows API, ARM, STM32, RP2040, ATmega, asm Z80/x86/x64/ARM/AVR, DOS, MCU, ARM-RTOS, PC-OS
#TweetyBoy - mini game console with CH32X035G8R6 processor and RGB SPI 160x80 ST7735S display. ... Zprovoznil jsem driver displeje. Ten mrňavý displej LCD 160x80 je tak lostomiloušký! 😍🤗Hezké barvičky. Vypadá úplně jako výzva realizovat s ním prťavý PicopadMini! 🥰 @pajenicko

#PidiBoy mini game console with CH32V006F8P6 processor and OLED I2C B&W display 128x64 pixels SSD1306. Console is completed, tested, systems fully functional, and 25 games are ready for it. www breatharian.eu/hw/ch32libsdk/… , GitHub github.com/Panda381/CH32L… . @pajenicko @Electro_L_I_B

Prototypes of two new mini game consoles are finished and ready for programming. #PidiBoy - CH32V006F8P6 processor, B&W I2C 128x64 SSD1306 display. #TweetyBoy - CH32X035G8R6 processor, RGB SPI 160x80 ST7735S display.

#dnesbastlim Vrtal jsem dnes plošňáky pro nové konzole, a najednou rána, kouř a smrad - bouchnul regulátor otáček ve vrtačce. 😳 Ale chápu ji, má už skoro 40 let, má na to právo. 😊 Dokonce se snaží stále jet, jen nesníží otáčky, tak ji ani nebudu spravovat a budu dál používat.❤️

Voxchronis is available for download to test the game engine. We now know the game's appearance and name! ;) This is the last demo before the official release. It’s not a full game yet but lets you try some aspects. tinyjoypad.com/picopad_rp2040 #picopad #raspberrypi #rp2040 #rp2350
#PidiBoy mini game console with OLED 128x64 and CH32X035: Added last 2 games: "TVTennis" and "Train". The console works great on a single AAA battery with step-up 3.3V voltage converter ME2108A33PG from @pajenicko ( pajenicko.cz/miniaturni-men… ). And now time to new console hardware.
#PidiBoy mini game console with OLED 128x64 and CH32X035: Four more games have been adapted: "Life," "Maze," "Sokoban," and "Tetris." There are two games left, and then I'll start working on a new version of the console, which should be ready for release.

#PidiBoy mini game console: Games "Fifteen" and "Invaders" imported to the console. ... Programming for such a small OLED resolution of 128x64 seems to me like programming games for ants with tweezers and a magnifying glass. 🤪🐜🔍
Preparation of a new version of the mini-pidi game console for TinyJoyPad @Electro_L_I_B . 😁Only a preliminary rough draft so far. Implementation next week. For now, continuing to import more games.

#PidiBoy mini game console with CH32X035G8R6 and OLED 128x64 for Tiny-Games @Electro_L_I_B : Adapted 6 games: Tiny-Arkan/Bert/Bike/Bomber/Doc. Sources are not available yet, later I will rework hardware into simpler version (1x AAA with step-up converter, mono sound, no EXT,...)
#PidiBoy mini game console with CH32X035G8R6 and OLED 128x64 for Tiny-Games @Electro_L_I_B : Boot loader for PidiBoy is up and running - it allows to run programs from microSD card, by burning the program into the Flash memory of the processor.

#PidiBoy mini game console with CH32X035G8R6 and OLED 128x64 for Tiny-Games @Electro_L_I_B : Today 1) flashing signals to check the board, 2) preparing the library for the new processor, 3) programming drivers. Everything seems to be working ... unexpectedly. 😯🤔

#PidiBoy mini game console with CH32X035G8R6 and OLED 128x64 for Tiny-Games: hardware is ready, programming can begin.

Mačkám, mačkám, co to jde. 😬 Nový hit, omyl nebo propadák? To se nikdy neví předem. 😐

#PidiPad mini-console with CH32V006E8R6 and #BabyPad with CH32V002A4M6: Today, game "Tiny-Dungeon" by Lorandil was ported to PidiPad (color) and BabyPad (B&W). Source codes: github.com/Panda381/CH32L…, library www: breatharian.eu/hw/ch32libsdk/….
