Kendu Games
@KenduGames
Making games with the heart of the classics and the chaos of modern game devs.
We’re working on a 2025 release project code named “Island”.
One of our devs just asked if players should be able to romance the final boss mid-battle if their Charisma is high enough. We don’t have an answer yet. But we are scared.
If your game character eats more balanced meals than you do, don’t worry… … they also haven’t paid rent in 15 years and still carry 76 wheels of cheese.
As the boss says, connect the dots or don’t. Happy Friday!
Some very interesting conversations happening this week… Let’s just say the jet lag, vending machine coffee, and neon skyline are all worth it.
Some very interesting conversations happening this week… Let’s just say the jet lag, vending machine coffee, and neon skyline are all worth it.
If a side quest appeared right now… like, a guy in a cloak asking you to follow him behind the 7-Eleven: would you go?
Excuse me, do you have a moment to discuss when you realized life had a difficulty curve? Or when you main-character walked home in the rain? Or that one time in highscool you got dumped and wiped in the same dungeon?
Have you ever been so excited to join your lobby that you snap your headset in the process of putting it on? We’re here for THAT energy!
You’re in-game, your gear’s glowing, your mount’s majestic …but you know the loading screen says “Monday tomorrow”
Why do NPCs always act like you’re the problem? Bro you’re the one standing in a swamp yelling “WE DON’T HAVE MUCH TIME” for 11 real-world hours.
NPCs be like: “Hero, I need you to retrieve the ancient relic of untold power… from the cave right behind me” Sir. What do you do here? What is your job??
Some studios build pipelines. We build friendships, rivalries, weird in-jokes, and at least one spreadsheet that’s haunted.
Community isn’t just comments and likes. It’s the weird in-jokes, the late-night theories, the NPCs you insist are secretly dating. We’re not just building a game. We’re building with you.
We asked one NPC what they wanted out of life and they said “to be released from the infinite loop of existential fetch quests.” So anyway, you’ll find them behind the waterfall.
Just once we wanna make a game that causes someone to say, “I can’t hang out tonight, my pixelated goat wife is sick and the moon’s wrong.
Gamers will spend 300 hours unlocking a sword that glows slightly more red at night… but won’t fold the laundry that’s piling up on their wardrobe floor. We respect that energy.
If you ever held a DS sideways like a book, or swung a Wii remote and accidentally punched your cousin - thank Satoru Iwata. He didn’t just make games. He made moments. Press A to salute
Every time we test the game, someone on the team says “wait, are we the bad guys?” and honestly we’re getting a little concerned it’s not a bit anymore.
One of our NPCs just asked a dev, “Do I dream when the game’s off?” Now he won’t stop staring at the wall and muttering about ethical responsibility.
Some studios write lore bibles. We just found a sticky note that says: “Do NOT let Kippa near the well again.” No context.

Hi, he’s the lead dev of Kendu Games The only dots we can’t connect are what he did in Rosarito in 2010.
Hi, I’m the lead dev of @KenduGames Connect the dots or don’t.