JetBrains Rider
@JetBrainsRider
A fast & powerful cross-platform .NET IDE by @JetBrains. Develop .NET, http://ASP.NET, .NET Core, Unreal Engine, Unity and Godot apps on Windows, Mac, Linux.
Rider 2025.1 has just landed! This release introduces some powerful updates, including: 🤖 New free tier for JetBrains AI features 📍 Initial support for C# 14 preview features 🪢 Remote development on Windows hosts 🗂️ New Files view in the Solution Explorer for full repo…

Rider 2025.2 is shaping up to be a great release for game developers 🎮 Latest example: the new Frame Viewer opens RenderDoc traces directly in your IDE. Debug @unity shaders at source level, set breakpoints, inspect pixels... All without leaving Rider! Available in the EAP 6…


Tired of jumping between dashboards to figure out why your .NET app is acting up? 🤔 The new #OpenTelemetry plugin for @JetBrainsRider brings all that observability data right into your IDE. No more context switching: just run your app and watch the logs, metrics, and traces…

.NET devs: want your voice heard? Final week to speak up! 🗣️ Join thousands of developers worldwide shaping the future of tech with JetBrains. 📊 Take the Developer Ecosystem Survey 2025 🎁 Win prizes, including a MacBook Pro & iPhone 16 Pro!
Embrace the future with JetBrains! Complete our Developer Ecosystem Survey 2025 for a chance to win a MacBook Pro, an iPhone 16 Pro, or other exciting prizes. Your participation can help drive major advancements in tech. 🔗 surveys.jetbrains.com/s3/sm-develope…
The Rider 2025.2 Release Candidate Is Out! This build contains most of the improvements expected in the major release: 🪢 Easy MCP server setup to connect external AI clients 📈 Reimagined Monitoring tool with automatic performance issue detection 🕹️ Source-level shader…

Got favorite game dev tools – and a few you’d tweak if you could? 👾 Let us know in our quick survey and enter a prize drawing to win a $50 Amazon Gift Card or JetBrains All Products Pack subscription!✨ Take the survey 👉 jb.gg/gamedev-tools-…

If it wasn't for @ReSharper, there would be no Rider. Thank you for the 21 years of .NET development excellence — here's to many more! 🎉
🥳 ReSharper turns 2⃣1⃣ today! What started as just an idea 21 years ago has transformed into the ultimate productivity tool, one that’s changed the way millions of developers worldwide explore, write, improve, and maintain their C# code. Today we have two new guests joining the…
📢 JetBrains .NET Days Online is back on October 8–9, 2025! 🌐 We're calling all speakers passionate about C#, F#, Blazor, .NET MAUI, performance optimization, open source, and more. Submit your talk now 👉 jb.gg/dotnetdays2025…
Rider 2025.2 EAP 8 is here!🌟 This build contains some of the finishing touches to the upcoming release. You can learn more and download it here. 👉 jetbrains.com/rider/nextvers…

🎤 Got something awesome to share with fellow game devs? Do it at JetBrains GameDev Day 2025! Our Call for Speakers is live. There are time-zone-friendly sessions of all lengths and speaker perks! Submit your talk now 👉 jb.gg/cfp-gamedevday… #GameDev #JetBrainsGameDevDay…

A new bug-fix update has just been released for Rider 2025.1! 🪲🫷 Download the update here: jetbrains.com/rider/download/

Rider 2025.2 EAP 7 is here! Game devs, another good update for you: New low-level exception suppression gives you control over manual breakpoints and assertions: 🛑 Suppress ‘int3’ exceptions globally or by line/address ⚡ Fast, performance-friendly suppression → better…

Rider 2025.2 EAP 6 is here! 🎮 Debug @unity shaders at source level with the new bundled Frame Viewer plugin 👾 Enjoy smoother @godotengine development with updated #GDScript support 🛑 Pause all processes on breakpoint hit ➕ Get a sneak peek at the new experimental UI styles…

Our C++ pro linter is out! 🔥 Based on demand from our .NET, and @JetBrainsRider communities, we’ve introduced Qodana for C/C++. This advanced linter goes beyond Clang-Tidy to detect critical issues like memory leaks, null dereferences, and uninitialized memory usage to name a…
🆕 in @JetBrainsRider: The reimagined Monitoring tool automatically detects performance hotspots, UI freezes & GC spikes while your app runs 🔥. Click any issue to reveal the root cause right there in the bundled @dotTrace profiler without having to stop your application for an…

Rider 2025.2 EAP 5 is here! This build introduces two killer updates for performance-minded devs: 🔥 A reimagined Monitoring tool with automatic performance issue detection for .NET applications. 📊 New #OpenTelemetry plugin for in-IDE observability during development and…

JetBrains GameDev Day returns October 21, and the Call for Speakers is officially open! 🗣️📣 Pitch your talk on @Unity, @UnrealEngine, @godotengine, CI/CD workflows, @JetBrainsRider, and more #gamedev tech topics. Find out more: jb.gg/cfp-gamedevday…

Rider 2025.1.3 is out now! This update brings a batch of critical bug fixes and improvements: ✨ Semantic search in Search Everywhere & AI Assistant ✔️ Improved file indexing ✔️ Stable C++ run/debug configurations ✔️ Reliable sticky selection ✔️ Better Docker debugging behavior…

Rider 2025.2 EAP 4 has just landed! This build introduces SQL database project support via a bundled plugin, no setup needed: 🗃️ SDK-style SQL project templates 📊 Schema comparison & project publishing 🔗 Import from DB, add references, and more. Learn more 👉…

That’s a wrap on #UnrealFest! 🎬 Big thanks to everyone who stopped by our booth, joined the conversation, or shared their feedback on Rider. See you next time!💙

It’s the last day of #UnrealFest! Were you at our talk on Rider? Got questions? Feedback? Ideas? Swing by our booth — we’d love to chat😉

