Jules Caron
@JCaronChara
馃嚝馃嚪 Character Artist Organic and Hard Surface formerly @FuzzybotGames @EnvarStudio @BonsaiGames
Seamstresses ! Big scissors were definietly the way to go in my opinion.
Small challenge within my friend groupe to do each other's profile picture, I picked @djasko0


Finished up this small aircraft last weekend and forgot to post it. All done in blender with some fun on the shader slowly building muscle memory on the main nodes and how they function. #b3d #hardsurface #aircraft #blender #plane


Calling this sketch done, it was nice to focus on more sculpting and not think about any optimisation and all that. Once again original concept by @FixTheDeadCat go check out his profile it's great.馃悜馃悜馃悜

Currently messing around with a concept by my bro @FixTheDeadCat . It was supposed to be a quick bust for fun but I got a bit carried away because of how cool I think the whole guy is, go check out his profile there's a lot of really great stuff in there !

Messing around with Eevee on my current weekend sketch trying to keep the PBR with a solid color stripe, pretty simple but can open to some fun stuff. #shader #b3d #hardsurface
Sketch from a drawing by @EsbenLash , gave me the opportunity to try my hands at some flowers which took a while but I'm liking the flowy result ! 馃馃 #b3d #sketch

Currently digging at this during my free time, the aim is go fully handpainted on this one. Should be a nice result can't wait to see how the flowers turn out 馃尯馃 #zbrush

Been slaving on this for a while now, but here's a sneak peek at what I'm working on! :) Anoum vs Mad Graham in a fight to the death!! #3dart #3danimation #animation #blender #blender3d #b3d #blendercommunity #blenderanimation #motionbuilder
The stach guy is all done ! It was a blast working on it I'll post more of him in the coming days you can also look at the Artstation post which has already everything right here: artstation.com/artwork/mALBwZ 馃 #game #b3d #RealTime


Butcher for ye ! I usually make a sketch on paper beforehand so I'll just post them along with the photoshop version too, most sketches are messier you'll see.
Texturing ongoing, trying to keep the lines and texture style I used on the previous robots on an organic subject. Slowly but surely finding something I like, I'm curious to see some 2dfx on this guy. #texturing #lookdev

Little video presentation of the rig in action when I animated this shot. It was my first time doing something that looks like real motion it was a blast ! #animation #rigging #blender
Turn of my little blue guy, fun times animating both the character and the camera ! #b3d #animation #robot
Getting back to some organic stuff with this one. Adding some final touches in Zbrush before moving on to the optimisation, wanna make this guy game ready and rig+animate once I get the time. #zbrush #sculpting #stylized

Breakdown of how the rig on this dude works, I have been following the rigging course from @pierrick_picaut and used what I learned on the spiderball chapter to make this one. No pole target on the knees I know, I鈥檝e tried something and it half worked out馃珷 #rig #b3d #animation
And done ! It was really fun to finish and animate this project, I鈥檒l start posting more stuff in the coming days. @Marcel_Hampel hope you like it ! #animation #b3d #robot
Slowly but surely, working on an animation sequence with basic camera movements, learning a tone and pretty happy with how everything is going so far. Lot's of lookdev it's great ! #lookdev #b3d #animation
