Fabrice NEYRET - pro
@FabriceNEYRET
Google knows everything. Ask NSA for the rest. NB: as for Facebook, I often click "like" just to get a chance to find a post again, not because I approve it.
You are relaxing in a coffee shop. Suddenly, an attractive barista surprises you with a fractal atop your coffee, along with fractal sugar cubes, while whispering alluring phrases like "Goldbach Conjecture" and "Riemann Hypothesis." Image sent to me from: @HennieKotze9
Hardware virtual textures look like a marvelous tool for large terrains or volume compression. Alas, they are in a sad state in terms of performance and usability. And strangely, the (very bad) binding perfs varies a lot with the driver. → read here: hal.science/hal-05138369

WebGPU / compute.toys : GLSL/Shadertoy-like survival kit (template setting defines and typealiases)
Slang can be made extremely close to GLSL/Shadertoy style of shaders by using a set of defines and typealiases, I've made a template in compute.toyts just for that compute.toys/view/1947 I also ported my most popular shadertoy using it: compute.toys/view/1948
sort of voxeltoy game :-p
Will you wishlist Replicube? “Signs point to yes”
Last week we have been playing with the paradoxical Modular Flows (constant isotropic point distribution under constant stretch). Mla @MatthewArcus produced this very cool Voronoi diagram on flowing jittered point distribution shadertoy.com/view/33s3zS math: golem.ph.utexas.edu/category/2014/…

Entanglement / Scribbles (pseudo-truchet of cells edge-connected by 4 random plugs). Click to see the tiling. shadertoy.com/view/lXGyRR #shadertoy

Procedural adaptive subdivision on the fly is not easy... shadertoy.com/view/XXVfRV shadertoy.com/view/wfX3WX


How I feel these last weeks about the international news :-/ #shadertoy shadertoy.com/view/tcS3zw
