Water Malone
@DWaterMalone
Senior QA Specialist @PP_Socials Previously Senior QA Analyst - Tech Art/Anim @Hypixel @riotgames @Hytale. LocQA on CoD. TU Dublin Graduate 🇮🇪 they/them
"I am Vlad Dracula Ţepeş and you will tell me why this thing has happened to my wife!" I'm soooo lucky and fortunate to have another piece from the astonishing Isnard Barbosa 💖🧛

QA role bump for my QA mutuals! TFT is probably top 3 most played games for me last few years. If I wasn't loving where I am right now, I'd go for this, but hope someone following me has some luck here. Please help keeping TFT amazing.
Another job opening on TFT gameplay team! This time on QA. We're still working through all the design applicants, but a different group is looking to hire someone on the QA side of things for our gameplay team. A pretty sick job that works directly with our designers on…
We are starting our latest playtest tomorrow! Sign up via our Discord and stay informed: community.pp.studio
Luxe is a "new" game engine, a decade in development. It just had its first public release for Windows, Mac and Linux. It really is a one of a kind #gamedev experience, worth checking out. gamefromscratch.com/luxe-game-engi…
I get more hyped by Anchorpoint the more I see of it. Goes a gigantic way of smoothing out Git workflows for game dev, as Git isn't originally intended for our workflows.
We recently launched our Unity plugin for Anchorpoint! 🥳 This is a significant enhancement for all users who already utilize Unity alongside Git, e.g. with GitHub. Why? It's the only solution that properly supports file locking, so you never risk loosing work. And it's nice…
I'm joining @PirateSoftware today to chat all things @playprologue, guided map generation, and much more! Looking forward to the conversation <3 13:00 ET/ 19:00 UK
Our next playtest of Prologue: Go Wayback! is coming up during the week of March 17th. Everyones welcome, link to join in our bio.
We are looking for a Lead Artist for our still young game studio. If you are looking for an exciting journey, please have a look: remotegamejobs.com/jobs/5350-stud… #gamedev #indiegames
Coming soon 👀 Spooky season approaches fast, and so does this wee game.
Only we can see it now. 🩸 Be careful- it may take the form of someone else 🩸 Don't lose your breath 🩸 Escape the city CROWDED. FOLLOWED. store.steampowered.com/app/2948790/CR… #HorrorGame #IndieDev
Today we're checking out Animotive, a VR motion capture software. It's free to use (under a certain revenue): animotive.com @Animotive_com #animation #gamedev #gamedevelopment #gamedeveloper
✨ Announcing Starlight Re:Volver ✨ Wishlist NOW on Steam! 🌠 store.steampowered.com/app/3201010/St…
Got about halfway through a first watch of this series, awesome introduction to VFX in UE
#NationalOnlineLearningDay seems like a good moment to plug our new, free Unreal Engine course. 😉 The course teaches you everything you need to know to make your first real-time effect! 🧠 youtu.be/S5cQ80to9uc Re-shares appreciated! 🔁 🥰 #BFXULearnWithUs
Godot absolutely rocking it. Unity should be deeply concerned at their eroding market share. It's gonna take time for this sort of growth to be reflected in released games but it's a sign of the direction folks are moving. Only partially representative of, UE only 5%
These are the game engines that people used to make 7,711 game jam games, for GMTK Game Jam 2024. Congrats to @godotengine for the absolutely massive jump from last year!
The 2XKO tech artists absolutely cooked in this reel
I'm excited to share a short reel showcasing the tech art team's contributions to #2XKO for our #EVO demo last month. You'll also see a lot of this work featured in Alpha Lab!
"you can't debug print shaders" oh yeah? well check this shit out that's right, a whole ass view matrix, served directly from the GPU