:3
@Colonthreee
:3 | Energysaving for software: https://ahodzil.com | Next-gen interactivity: https://cavia.site
Launch'd a new webcite for my upcoming project using Three.js for the background. :3c Please checcit out (and also plese sign up if you're interested). Linkie in the post below! :333333c

Rewatched The Naked Gun 2½ to-nite with the family, and yes, it still holds up in humour. x'3 I remembered too much as always, but I used to watch it quite often as a kid, and it is part of my core childhood memory now.
With the General Animation Texture I can just treat animations as a blendtree in the compute shader, so I don't have to make the whole animation, just for the part that will override. This saves me a LOT of time. TwT)/ #gamedev
Wow, people have been looking for the drugs outside our home last night as evident by all the trampled grass...
A whole walkthrough of the discord bot's /deal-functionality with @Ikxi__ TwT)/
Am I the only person on the planet that has understood that "LLMs" and the current approach to "ML" is physically unscalable, thus a red herring? I have done this without reading a single paper on the subject either, because thermodynamics speak for themselves.
Revolut is using "LLMs" to process payments and customer support, leading to them stealing $4000USD from me because they have zero process oversight and only blindly trusts an inherently flawed red herring that should NEVER be used in fintech. This is a class-action lawsuit.
So the GPU-"equivalence" of SIMD are warplords and warpal swords as it's otherwise scalar?
Suddenly a gigantic storm blew across the countryside here, sending in loads of leaves and whatnot into the house. I had to rush to close the windows and the garage. I've never seen anything like it.
Coming soon, more sections for the #threejs GameDev course. Just wrapped up a little hour long section where we take a simple little system, implemented in a way many people might, and with some profiling and analysis we get a 100x perf gain.