Andrew Hodgson
@AndrewHodgson3D
Senior Hard Surface Modeller II at @blizzard_ent. Previously in the film VFX industry, Contributed to Dune, Star Wars, Transformers, Marvel, to name a few.
watched Dune again yesterday. Definitely my most proud film I have worked on. Here are my four favourite models I made for the film




Fine. I made the game. In Unity. It's real now. x.com/de5imulate/sta…
omw
I've noticed GenAI lovers who lack the patience to learn how to create art also lack the patience to finish a game or film. Endless 5 second teasers with no product or profit.
FLUX [dev] + Pixel Art LoRA + Seedance Pro link to LoRA below
Never stop 3D modelling
Never stop 3d modelling 💙
Proud of all the VFX awards we won for our work on Dune Part II

After 12 years in film, going to give games a go

We got the VFX Oscar for Dune Part 1 and now for Dune Part 2

Crazy one of the VFX titans is going down
BREAKING: We're beginning live coverage of this major story. Technicolor, owner MPC, Mikros Animation, and The Mill, is on the verge of total collapse. Over 10,000 animation and VFX workers in the US, Canada, UK and India could become unemployed this week. cartoonbrew.com/business/live-…
Proud to be nominated for the "Outstanding Model in a Photoreal or Animated Project" Category with one of my favourite assets I ever worked on, The Harkonnen Harvester for Dune Part 2. Congrats to my colleagues Timothy Russell, Erik Lehmann, Louie Cho and the other nominations.

This felt so damn good. Palm Kick Master Scoot Gainer
Dune Part 2 in the running for the VFX Oscar. Proud to have been part of the team on both films

For the Star Wars episode 8 crew photo they asked us to do a silly pose. I asked can I stand on my head? they asked "can you stand on your head?"
